Create a mortal race to worship you and grow your strength. Guide them in their daily lives and help them grow. The power you collect will grow your mind and body. Dabble in the affairs of other gods or seek to destroy them and steal their power.
"The Aether: Life as a God" is a 60,000 word interactive fantasy novel by A. Reddwolf, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
• Create a custom mortal race.
• Engage in mortal affairs.
• Travel the Aether and steal power from lesser beings.
• Dabble in political affairs at The Court of Gods.
• Battle other gods in epic one one one conflicts.
• Complete unique quests and events with impactful outcomes.
Added support for iPhone X. If you enjoy playing "The Aether: Life as a God," please leave a written review. It really helps!
Ratings and ReviewsSee All
Great Game Needs Work
First of all the story is way too short just playing through it the first time a game like this would take me probably 7 hours. This game only took 3. Second why can’t you continue to play the game after maybe make it infinite you can play forever and make multiple planets solar systems and races and actually experience the life of a court god and continue to grow your power. Third I think if you gained power and have really high amounts maybe you could actually kill the titan rather than it killing you before you come back but other than that is is a great game and I’ve played it multiple times and spent many hours playing it but it could be expanded off of. Thank you for taking the time to read.
Your race's traits never seen to affect ANYTHING. Progressives advance at the same rate as fundies. Cooperative worlds have just as much predation and conflict as violent worlds. Events remain constant no matter what prior decisions have been made. Killing gods has no real influence beyond essence boosts, which doesn't matter...
Because all your energy will be used in the final conflict, no matter how much you have, only for you to be saved by a literal deus ex machina. Appropriate in a god game, perhaps, but...
My relationship with other gods didn't matter. If I killed them or befriended them, it made no difference. Politics were essentially nonexistent. Nor were there tradeoffs: complying with Calabius's request and backstabbing him garnered essentially the same amount of essence. Ylen was too dim to realize I was lying about the demon book having made its getaway. Asos gave me the exact same amount of energy whether or not he liked my changes. I could go on. But I think I've made my point.
It's a pity, because I enjoyed the premise and want to give it more stars. I can't justify it, however.
I DO hope, however, that the author produces more games. This was a promising first effort, and it would be great to see it expanded into a more detailed game.
Great Game, Needs Additions
I enjoy this game so much, well written story that changes smoothly with each different decision.
My only dissatisfaction is with the length of the story, the devs definitely need to keep going with this adding new content and functionality to the game and it would be a masterpiece, as this is the only game of its kind(that I know of) and it has immense potential.
Please devs, please!!! Add more content!!!
- Hosted Games LLC
- 17.4 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 A. Reddwolf
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