The Bonfire 2 Uncharted Shores 12+

Build, Survive, Explore

Xigma Games

Designed for iPad

    • $4.99



Bonfire 2 Dungeon Update is now available


Build, craft, gather resources during the day, and survive monsters and raiders at night in this survival strategy game.

Sequel to the award-winning game The Bonfire: Forsaken Lands The Bonfire: Uncharted Shores expands on every aspect of the original and brings greater depth.

Design your city manage resources chains and workers with unique personalities explore procedurally generated world map in ships trade with free cities and discover mysterious dungeons.

Build a powerful city and gain magical artifacts to defeat an ancient evil.

What’s New

Version 2.0.3

Guard AI improvement
Trees and rocks can now be removed
Minor Bug fixes

Ratings and Reviews

4.5 out of 5
1.5K Ratings

1.5K Ratings

Magus0329 ,


I love this game. Ever since I downloaded it I’ve been playing non-stop. I’ve played the first game and was very skeptical about playing the second. Especially paying $5 to download it...I’m a stickler and I don’t like paying for something I don’t know I’ll like. Like buying and playing and then coming to not like it, it would have been a waste of money. But I don’t feel that way about this game at all. Not a tiny bit. Although there is one thing I’d like to add to the game if that’s possible, the option to move your city around after you’ve built everything. After unlocking the two sides and then having to basically start over a small city on either side. I like everything to be together like the city in the center , the hunting/harvesting on one side, and the factories on the last side. But it’s hard to do that when I can’t move the buildings around. I constantly break the building and start building all over again. Thanks for the great game and can’t wait for more to come. If you see this I’d really love to add this to the game. Thank you for your time! And hope to see amazing updates soon to come!!

BtrModaka ,

Very good early on

Fresh take on city building and unit management.
Only thing that’s bugged me so far (and I know it’s still early and easily fixable) is when you bridge all 3 islands together, when nighttime comes my villagers all go and eat at the far side Hunters Lodge, not always the closest one. It doesn’t seem that big of a deal but when villagers work on the rightmost island (south-East) they walk ALL the way to the leftmost island (north-west) to eat at that Hunters Lodge before hitting the sack. The problem is that the boogeymen who pop out have a free for all attacking about 75% of my villagers before they’re able to hide in their house to sleep. Sometimes it’s ok because my guards who just woke up and wandered off to go snack usually come in the nick of time to save the helpless screaming villager, but every now and then a big momma comes out and 3 shots a villager before help can arrive. I have no idea why everyone congregates to this particular Hunters Lodge to dine (by the way it is the second constructed Lodge if that makes any difference) but it’s forced me to reboot a few times and now has me thinking about reconstructing all my huts to be near this Lodge

i said "nickname" ,

There’s a big bug.

I’m running this on a iPad 6, and after about 1 to 5 minutes of opening the app it crashes every time, other than that the game is great, a perfect sequel to a perfect game.

Edit 1: upon deleting the save file and starting a new one after restarting my iPad, the problem is fixed, now the only bug I’m experiencing is that workers get kinda stuck, it doesn’t ruin the game but it just kinda takes away from the game. For example I would build something, but when it’s finished the character would stay in the same place as if it were bugged in the object, but as soon as I build something else the bug stops til the build is finished. Other than that it’s a great game, the style of it is amazing, the pacing is amazing, and the overall quality is amazing. It’s an amazing sequel to a amazing game.

Edit 2: something weird happens around day 49 or 50, on the 49th night production of anything doesn’t work, 17 of my workers starve to death when I have 2 fishermen, 2 farms, and 2 fishers.

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The developer, Xigma Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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The following data may be collected but it is not linked to your identity:

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Privacy practices may vary, for example, based on the features you use or your age. Learn More


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