BUILD SURVIVE EXPLORE
Build, craft, gather resources during the day, and survive monsters and raiders at night in this survival strategy game.
Sequel to the award-winning game The Bonfire: Forsaken Lands The Bonfire: Uncharted Shores expands on every aspect of the original and brings greater depth.
Design your city manage resources chains and workers with unique personalities explore procedurally generated world map in ships trade with free cities and discover mysterious dungeons.
Build a powerful city and gain magical artifacts to defeat an ancient evil.
Added Filter in workers UI. Now view workers Items, skills, and stats in different tabs while viewing workers.
Added Easy, Medium, and Hard Difficulty in-game. Difficulty can be adjusted anytime during gameplay.
Added new building upgrade Cauldron Level 2
Added Two new items Flaming Spear and Flaming Shield.
Sound settings can now be changed in-game.
Bugfix when loading day music is only initialized during the day and avoid overlap.
Bugfix beast of burden skill adds only one resource to the training building
Fixed achievement button
Fixed text in the final cutscene
Fixed worker UI update on removing the worker
Fixed when stranger gift item is assigned UI didn't close.
Fixed Zzz not updating when the guard was removed from the hut during the day.
Fixed missing translations in some UI
Optimizations and improvements.
Ratings and ReviewsSee All
A game worth the time and money.
Game is great. Never been this addicted to a mobile game I rarely even play mobile games. i find my self playing it 1 to 2 hours a day its not too difficult not too easy its great and the art style is wonderful. All that being said id give it 5 stars but the game has bugs here and there but certainly less then before it also has overheating problems I’m playing on iphone X and still lags most of the times. Guards need bit more fixing they sometimes freeze when the village is under attack even infront of enemies or monsters causing them to lose health. Also i wish there was a “Grouping” system where we can sign groups of guards that way they can cover the village better and each one can go on a different route instead of having them go to the same place and by the time they reach the other side the guard tower men are already dead. Otherwise great game im at day 198 and cant wait for more story content.
Very good early on
Fresh take on city building and unit management.
Only thing that’s bugged me so far (and I know it’s still early and easily fixable) is when you bridge all 3 islands together, when nighttime comes my villagers all go and eat at the far side Hunters Lodge, not always the closest one. It doesn’t seem that big of a deal but when villagers work on the rightmost island (south-East) they walk ALL the way to the leftmost island (north-west) to eat at that Hunters Lodge before hitting the sack. The problem is that the boogeymen who pop out have a free for all attacking about 75% of my villagers before they’re able to hide in their house to sleep. Sometimes it’s ok because my guards who just woke up and wandered off to go snack usually come in the nick of time to save the helpless screaming villager, but every now and then a big momma comes out and 3 shots a villager before help can arrive. I have no idea why everyone congregates to this particular Hunters Lodge to dine (by the way it is the second constructed Lodge if that makes any difference) but it’s forced me to reboot a few times and now has me thinking about reconstructing all my huts to be near this Lodge
There’s a big bug.
I’m running this on a iPad 6, and after about 1 to 5 minutes of opening the app it crashes every time, other than that the game is great, a perfect sequel to a perfect game.
Edit 1: upon deleting the save file and starting a new one after restarting my iPad, the problem is fixed, now the only bug I’m experiencing is that workers get kinda stuck, it doesn’t ruin the game but it just kinda takes away from the game. For example I would build something, but when it’s finished the character would stay in the same place as if it were bugged in the object, but as soon as I build something else the bug stops til the build is finished. Other than that it’s a great game, the style of it is amazing, the pacing is amazing, and the overall quality is amazing. It’s an amazing sequel to a amazing game.
Edit 2: something weird happens around day 49 or 50, on the 49th night production of anything doesn’t work, 17 of my workers starve to death when I have 2 fishermen, 2 farms, and 2 fishers.
- Xigma Games
- 485.9 MB
Requires iOS 9.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE (1st generation), iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2nd generation), iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad (6th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPad Air (4th generation), iPad Air (4th generation) Wi‑Fi + Cellular, iPad (8th generation), iPad (8th generation) Wi‑Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 Xigma Games
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