The Inner World – A hilarious and critically acclaimed 2D-Point’n’Click Adventure.
Robert is a novice, a bit clueless, but with a heart of gold. He lives a peaceful life as a court musician in Asposia's largest wind monastery. Contrary to the laws of physics, Asposia is an enormous, hollow space surrounded by an infinite expanse of earth. The world's air is provided through three wind fountains, but as one wind fountain after the other petered out and the wind gods came to Asposia, all of the sudden Robert found him in the middle of a whirlwind.
Together with the help of the mysterious thief Laura, his best intentions and no clue whatsoever, Robert sets off on his adventure to discover the secret of the wind's disappearance. Will the young adventurer be able to save his world? And what are Laura´s secret intentions…?
Features, Features, Features! This is where The Inner World shows what it means to be lavishly with tons of content waiting for you: Screamingly funny dialogues! Numerous tricky puzzles! A handmade world fully drawn with love and devotion invites you to discover countless details (at least 325!). A patented multi-level hint system enables everyone to finish the game! A wonderful comforting atmosphere! Eye-pampering backgrounds in non-stereoscopic handmade 2D (!) – going up against all current graphic trends! Five spectacular chapters! A story with more twists than any Asposian nose! Stunning cartoon-like animations! The most epic soundtrack since the origin of Asposia as well as professional voice overs – even lip sync! Lots of cut scenes! Optional hotspots! And of course: Robert, the very-very-very-VERY-last hope for Asposia!
-- Texts and voice-overs 100% in English (and German) --
-- Full game, no In-App-Purchases --
*** WINNER BEST GERMAN GAME IN 2013 (@GERMAN COMPUTER GAMES AWARDS) ***
*** Awarded as Best German Family Game 2013 ***
"No adventure fan in this world should miss out the cuddlesome story about Robert, Laura and Peck - nobody!" - game2gether.de [91/100]
"A world that will enchant you, an adventure debut that will fascinate you." - gamona.de [84/100]
"That's the way a classic point & click adventure should look like." - gameswelt.de [8/10]
"Great speaker's performance, charming soundtrack." - pcgames.de [86/100]
"The world of Asposia may be hollow, but The Inner World offers a solid […] treat for adventure fans that shouldn't be missed." - alternativemagazineonline.co.uk [9/10]
"If you grew up with games such as Kings Quest or Broken Sword, you will definitely savor Headup Games and Studio Fizbin's point-and-click adventure game The Inner World. […] The game is as beautiful as it is amusing, having some spicy and well-put comments, as well as many memorable characters." - softpedia.com [8.5/10]
"I unashamedly recommend this game to all adventure game fans." - adventureclassicgaming.com [5/5]
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- bug in inventory has been fixed
Ratings and ReviewsSee All
Play it, here are some tips for controls
To echo everyone else here: this game is fantastic, in a whole other category from most iOS games. It would easily be a 5-star game if it didn’t have the technical problems; it really is wonderful in almost every way. Now to the only downside: because the game is a bit old, the controls can be very challenging. Here are a few tips for how to have the highest success rate possible for the controls:
- When dragging an item from inventory, wait for the name of the object you’re dragging towards to appear before releasing
- If the character doesn’t comment on your attempt in some way then the drag did not work — try again
- Sometimes you just get a “bad drag.” It’s usually easier to try again than to keep dragging the object around for too long looking for the item name’s pop-up
- Finally: don’t be too ashamed to use the tips. Some scenes seem a bit buggier and harder to explore than others. I still had fun while occasionally using tips to help me along so I didn’t keep trying to drag something that wasn’t going to work anyhow. Somehow this was particularly true for me in the very last scene of the game.
Yeah, the controls are buggy, but you get used to them. If anything, I found the first chapter the most difficult and it got much easier from there. I finished the game despite the tough controls and it was very much worth it. :)
Excellent game definitely one of my favorites I’ve played on IOS. There is an issue they’re aware of within saving the game, they are aware of the issue and I hope trying to fix it. The is a function under tools called wishingwell2.0 you I put a command which is: startchapter# and will start you at the beginning of the chapter. I had the above problem and emailed there support team, it took them about a day and a half to get back to me according to my email it came in pretty late/early in the morning because I believe they’re from Germany, at least I know this game was like #1 Germany, game is completely in English though. I really look forward to completing this game it’s super awesome and really addictive. The players aren’t 2 dimensional except for the visual part, and at least I really grew to care about them as characters in an awesome game! I can’t wait to play again and go on to buy the next game The Inner Worlds 2.
The Inner World is an incredibly creative and original game. The gameplay is (mostly) intuitive, and the puzzles are just the right amount of challenging. But the writing is where it really shines. The storyline is engaging; the writing is witty, funny, tender, and never dull. There’s a ton of dialogue, making the NPCs endlessly entertaining. Every character is fleshed out, and you’ll find the most interesting people in the most unexpected places.
I would easily have given this 5 stars, except for one major issue: the hint system doesn’t work at all. I can see how it’s supposed to work, but it just... doesn’t. You click on things and nothing happens. Another more minor issue was that looking at/using items in your inventory is pretty difficult. I played this on an iPhone, for reference.
Overall I enjoyed this game a lot, so much so that I bought the sequel, which is even better! I highly recommend both games.
- Headup GmbH
- 2.2 GB
Requires iOS 8.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE (1st generation), iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2nd generation), iPhone 12 mini, iPhone 12, iPhone 12 Pro, iPhone 12 Pro Max, iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad (6th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPad Air (4th generation), iPad Air (4th generation) Wi‑Fi + Cellular, iPad (8th generation), iPad (8th generation) Wi‑Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
- Age Rating
- © 2013 Headup GmbH; 2013 Studio Fizbin
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