This game is the Fan-Made STG Game of [The Touhou Project](Boss Rush Style).
I tried making it because the normal barrage wanted to play.
I think that there are a few bugs because I changed the system considerably ...
【How to Play】
Slide your favorite spot on the screen and your character will move.
(It is easy to avoid because you can’t hide hit judgment by sliding your fingers slightly under your character)
Shots are fired automatically.
Each character has its own personality.
Erase the bullet in the screen, and damage the boss.
However, the laser can not be erased. (Because I can not to disappear only for the part that Bomb hit for the original game)
Because there was no mind to make a bomb for each character, I all made a 「風神録」style bomb.
※You can choose from 3 ways to fire bomb. (From Config Menu)
(1)Double Tap Style
If you double tap the screen, you can shoot the Bomb.
The sensitivity of double tap can be changed by setting.
(Increasing the number makes it easier to shoot bombs, but it also increases mistakes)
(2)Bomb Button Style
If you push the button, Bomb will fire.
Button position and transparency can be changed by setting.
(3)Bomb Invalid Style
It is challenge with no bomb. Brave.
You can play 9 stages「紅〜天」.
※The next update stage is 「神、怪(Extra)、魔(Phantasm)」.
※The stage of 「鬼形獣」will be added when a SpellCard comes up.
Please destroy the boss that attacks one after another, and aim for the update of high score and clear rank.
You can practice SpellCard that you played more than once at [stage]. It's convenient.
Please feel free to contact me with any comments, questions, opinions, etc. on this game.
iOS6 or later is supported.
You can play iPhone/iPad.
Primary Production Source:
[Team Shanghai Alice]
Arrange Music Name：「少女風物語 序章 はじまりのダイアリー」
※ Arrangement of 「Tengu's Notebook ~ Mysterious Note」and「Newshound」
Arrange Music Name：Each song of game stage
※Arrangement of each boss music appearing in game stage
[dairi & haruka]
[Touhou Danmaku Material Collection]
This app images and sound effects (some exceptions) is using the free material.
・ Cannot get SpellCard for destroying the "Teireida Mai" on the "天" 5th stage
・ Longer cycle of the second spell of "Hecatia Lapislazuli"
Spell Practice comments will be added in the next update.
Ratings and Reviews
Love this game!! A suggestion for bomb mechanic
I’ve loved many of the developer’s past games, but they’ve always had the problem of feeling too much like spell practice. This game is a huge step up, with features like lives, bombs, and multiple bosses in one run, which feels really engaging!
The bomb system is a little difficult to work with - raising sensitivity makes bombing mistake too easy, yet lowering sensitivity makes bombing system unreliable. I felt like I had to really spam the screen to make the bomb work at the right time under lower (but not too low) sensitivity. I think this kind of problem will naturally come up because of the double tap mechanic as well as the fact that you are using your finger to control the character instead of the mouse. A suggestion I have is that maybe you could implement an option to allow a small button to appear on the screen, and when you want to bomb, you just press the button. The button could be ~50% transparency to not be too distracting. Otherwise, fun game!
Best Touhou game app!
You changing it to facing bosses one after another in a single game was brilliant. Now it feels like the actual game. But I will say the practice mode needs to be fix. It is vary confusing to use. It also made the game say I have beaten an entire house of spell cards when I only have beaten a single spell card from practice mode. But nonetheless the app is great.
I also like the music too.
Feels almost official
Your other ones that were all strictly Spell Practice style felt somewhat incomplete (even though a few of the official games are only that). This one feels a lot more like the original games. No fairies or fuzz-balls between bosses, but who cares about the cannon fodder (besides death-fairies like PCB stage 4 or IN Ex) anyway? Most of the patterns clearly recall ones that boss used in the real game, too. Overall, I’d call the difficulty level slightly below that of the easier official games, but this game will still destroy anyone who doesn’t take it seriously.
The Prismriver Sisters sometimes don’t clear all their bullets between patterns (and I wish they got solo patterns too), but it’s otherwise free of gameplay issues as far as I can tell. Balance-wise, a few shot types seem somewhat underpowered, especially Yukari B.
Update: new courses, hooray! They’re definitely a bit harder that the first three. Actually, a few of the early bosses are probably TOO hard. The first Spell Card each for Minoriko and Yamame could especially use a little toning down.
With Family Sharing set up, up to six family members can use this app.