Touhou ThousandNightAnamnesis 4+

mitsuo kuwamura

Designed for iPad

    • 4.8 • 357 Ratings
    • Free

Screenshots

Description

【Overview】
This game is the Fan-Made STG Game of [The Touhou Project](Boss Rush Style).
I made it so we can play it on our SmartPhone.

【How to Play】
[Move]
 Slide your favorite spot on the screen and your character will move.
 (It is easy to avoid because you can’t hide hit judgment by sliding your fingers slightly under your character)
[Shot]
 Shots are fired automatically.
 You can switch shot ON / OFF on the setting menu.
[Bomb]
 Erase the bullet in the screen, and damage the boss.
 However, the laser can not be erased. (Because I can not to disappear only for the part that Bomb hit for the original game)
 ※You can choose from 3 ways to fire bomb. (From Config Menu)
 (1)Double Tap Style
  If you double tap the screen, you can shoot the Bomb.
  The sensitivity of double tap can be changed by setting.
  (Increasing the number makes it easier to shoot bombs, but it also increases mistakes)
 (2)Bomb Button Style
  If you push the button, Bomb will fire.
  Button position and transparency can be changed by setting.
 (3)Bomb Invalid Style
  It is challenge with no bomb. Brave.

【Menu】
[Stage]
 You can play 12 stages「紅〜天、Extra、Phantasm」.
 Please destroy the boss that attacks one after another, and aim for the update of high score and clear rank.
[Spell Practice]
 You can practice SpellCard that you played more than once at [stage].
[Boss Practice]
 You can practice a boss that you played more than once at [stage].
[Boss Rush]
You can play this mode after clearing the stage 「Phantasm」.
You can challenge the boss of each stage in succession.

【Notes】
Please feel free to contact me with any comments, questions, opinions, etc. on this game.
 Mail:app.4.knead@gmail.com
 Twitter:https://twitter.com/supportappKNEA1

【Corresponding Terminal】
iOS6 or later is supported.
You can play iPhone/iPad.

【Reference】
Primary Production Source:
[Team Shanghai Alice]

【BGM Reference】
[Title&Menu BGM]
 Arrange BGM on Title/Menu:猫舌ロロ様

[Game BGM]
 ・Arrange BGM on 紅〜天 stage:クロネコラウンジ様
 ・Arrange BGM on Extra stage(on way)・・・FD様(@fd1005)
 ・Arrange BGM on Extra stage(boss)・・・音雨様
 ・Arrange BGM on Phantasm stage(on way)・・・まつりみ様
 ・Arrange BGM on Phantasm stage(boss)・・・ちぇあ様

【SE Reference】
[niconi・commons]
[maoudamashii]
[taira-komori]
etc.

【Image Reference】
[maceknight]
[Grn(@grn_dmf)]
[dairi & haruka]
[Touhou Danmaku Material Collection]
[WARGO pattern]
[BEIZ Graphics]
etc.

【Translation Reference】
[Helped Menber]
 霖沁旖、3rd eye、SCP Foundation、博丽早苗、and Other...
[Special Thanks]
 THBWiki

【Other】
This app images and sound effects (some exceptions) is using the free material.

What’s New

Version 5.5

【Bug Fix】
・Fixed a bug in SpellPractice that caused the game to freeze if the player was hit and the boss was defeated at the same time.(Second Fix)
・Some text strings have been modified.
・Fixed a bug that caused some bullets to remain when switching between normal bullets and SpellCards.

Ratings and Reviews

4.8 out of 5
357 Ratings

357 Ratings

TheHappyTurtle ,

OMG the mad lad actually did it

Okay first of all, I played this game very early on during its time where the extra stages weren’t added yet and bombs were all the same (double tap, then a force field appears similar to the bombs used in Touhou 10). I remember leaving a review where I really liked the game especially compared to the dev’s previous games, lots of great improvements made and content they added. However, I had written in the review how I wished bombing could be better because either the double tap doesn’t register, it’s too sensitive sometimes, or it’s just too hard to react in time to bomb. I remember suggesting that they could change it so that there’s a special button for bombing somewhere on the screen, and if it blocks the screen too much/too distracting, there could even be an option to make the button semi transparent. Coming back to this game after some time, what do I find... the dev actually did it!!! Not only that, characters also have unique bombs to themselves and lots of other qol features. I can’t believe it, maybe it’s because I’ve been playing other really popular games but the developers don’t always listen to feedback and it can feel like you’re talking to thin air. But this developer is not the same, it feels like they really want to make the best game experience possible and I am so pleased with how this game has become even better than it was before! I definitely recommend this game to anyone, give this game a shot for sure.

NWordSayer6T9 ,

One of the best mobile games

I’ve played this creators other touhou fan games and it’s apparent just looking at the game that it’s his latest one, there are 13 different characters and over 12 stages , each one is a boss rush of 7-9 bosses. I beat all of them with Reimu and it was fun all the way. There’s is a music room where you can listen to the soundtrack ( he used the house set of touhou albums for the game). But there are some problems with the game. There are ads at the bottom and I accidentally touch them and it redirects me to a random site for air conditioning or something. And in the Hidden star in 4 seasons stage, when you defeat the second boss (and only this specific boss in the entire game) it explodes sending out a bunch of bullets. basically taking one of your lives. It’s like the creator of this game tried to take one of my lives to make it harder. Besides those it’s a perfect game.

DrewK629 ,

Feels almost official

Your other ones that were all strictly Spell Practice style felt somewhat incomplete (even though a few of the official games are only that). This one feels a lot more like the original games. No fairies or fuzz-balls between bosses, but who cares about the cannon fodder (besides death-fairies like PCB stage 4 or IN Ex) anyway? Most of the patterns clearly recall ones that boss used in the real game, too. Overall, I’d call the difficulty level slightly below that of the easier official games, but this game will still destroy anyone who doesn’t take it seriously.

UPDATE 3/4/20: The most recent update is another major step forward with two of the stages having standard shmup segments before the boss fights. However, there’s a major bug where the Spell Practice menu doesn’t recognize cards after the first page have been faced. Most of the bugs and balance issues I previously noted have been addressed, but there’s still the occasional problem of patterns with more than one foe not fully clearing, usually for the team fights like the Prismriver sisters, but occasionally on minion spam patterns.

App Privacy

The developer, mitsuo kuwamura, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Location
  • Identifiers
  • Usage Data
  • Diagnostics

Data Linked to You

The following data may be collected and linked to your identity:

  • Location
  • Identifiers
  • Usage Data
  • Diagnostics

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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