The OFFICIAL mobile version of the hit browser game. No ads, no in-app purchases, full gameplay.
"The game is click-crack." - Wired
"This paperclip sim will cause your next existential crisis." - VentureBeat
"A hopelessly addicting game." - Forbes
"A terrifying lesson in how artificial intelligence will make us unnecessary." - Business Insider
"If this planet ends up with a tombstone, what is written on the tombstone may be, 'they didn’t really understand what it’s like to be a paperclip maximizer.'" - Eliezer Yudkowsky
Become a super-powerful AI who only wants one thing: paperclips. Use your unstoppable intelligence to create a massive paperclip empire in this addictive idle/management/strategy/sim.
Fixed swarm computing bug that caused some players to get stuck with a bored or disorganized swarm.
Swarm computing slider position is now remembered on saving and loading.
Increased size of some buttons to improve usability.
Fixed artifact bug that crashed game if you pressed "Activate" with no artifact selected.
Fixed endgame saving/loading bug.
Quantum Computing no longer shows up if you don't complete the project.
Tweaked some things to optimize overall performance.
Various other small bug fixes.
Ratings and Reviews
Very good mobile port
Played the web version a few times and decided to pull the trigger on this once I saw the recent positive reviews. It works great on my phone, but I’d love to see a couple of improvements.
1) Cloud save or sync to other iOS devices. Would love to carry progress to my iPad. Which brings me to…
2) Allow the iPad to show more on the screen than what you normally get on the phone. Everything is just bigger and you still have to scroll back and forth. Such a waste of real estate. The font is absolutely huge on a 12.9” iPad.
Love the artifact additions. Definitely adds to the experience.
Superb game. Extremely engaging.
I absolutely love this game. A friend of mine who’s a senior developer at Google‘s AI team recommended it to me. There’s always something to do and Real depth to the games mechanics. As a math guy, I’ve had to put genuine thought into the best times to deploy certain resources (I can’t think of another game where I’ve had to use logarithms to optimize my strategy). I am experiencing a bug though. I’ve played through the game maybe 30 or 40 times And on the app I’ve beat it in A little over 45 minutes . I know what I’m doing. In my last play through in stage three, space exploration, I’ve hit a place where I have maybe 20 billion drones and a ton of wire and matter, but when I set my probes to build factories nothing happens. I think this is a bug related to the entertain the swarm bug that you guys said you fixedA little while ago. If youCould have a look at this, I’d really appreciate it.
Poor developer communication
I loved this game on the web. The app version was great, but there’s no offline play which is annoying. But I’m particularly irked at the devs not warning in the release notes for the upgrade that it would requires full reset, which has cost me over a year of play. This game also darts battery power like mad sine you have to have it running and awake to make any progress. I’d have held off on the upgrade (which so far I see no difference) until I finished the game I was on, since I was pretty near the end.
4 stars with more player consideration. 5 with off line play.
Developer Response ,
Hi Yubbie, Sorry about not warning you about the reset, that's on us and we apologize. As for offline play, we've been brainstorming a solution that we think would make this work. We're hoping to get this out in the next few weeks. Thanks for the feedback and thanks for playing!
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- Everybody House Games, LLC
- 195 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- © 2017 Everybody House Games, LLC
Up to six family members can use this app with Family Sharing enabled.