Like earlier games in the franchise, Lara Croft Go centers on the intrepid archaeologist as she explores ancient ruins and fights well-armed mercenaries. But this strategy-packed puzzle adventure plays nothing like any other Tomb Raider before it. It ditches the traditional exploration and gunplay for something more akin to chess.
And it’s brilliant.
With Lara Croft Go, Montreal developer Square Enix has created an experience that feels right at home on a touchscreen. Seen from a stylish top-down viewpoint, the game has you sending your fearless hero across a virtual board using intuitive swipe controls.
Navigate the enemies and obstacles of some 115 puzzles across seven chapters with levels that are equally challenging and rewarding.
The more you play, the more you’ll see that with every leap of faith, crumbling walkway, or ferocious spider, this is Tomb Raider—cleverly reinvented.