Disclaimer: I am currently on level 137. There seems to be an endgame that I've not reached yet.Like Boom Boom Tanner says in their review, this game is the least stressful cooking game you will play. Even the hard levels are doable without any powerups. The levels are all about the same length, which is very short. This also reduces the potential stress level. The levels are designed so that you need to obtain a minimum amount of coins for your speed of service. So, essentially pass/fail with the ability to earn more coins than the requirement. The orders are practically impossible to mess up, because the toppings will assign themselves automatically. Hence, low stress and little need to use powerups, personally speaking. There's no level selection, so you won't be able to see what stages are coming ahead, or revisit any past levels. So if you love progression, that'll be missing here. There's also no collectibles/cosmetics/achievements, but that also means there's no extra pressure to spend money. In this way it's a decent balance of fun > frustration. The ads are also very favorably skewed towards the player, in that they are not constantly getting in your way. You won't be interrupted during a match, nor will you be forced to watch one just for opening the game. There will be an ad after each level, but they're short. You have the option to watch longer ones for coins used to upgrade the cookware. If there was anything I'd like to change/improve, it would be a map to see what kind of food and restaurant appearance will be coming up next. The way it is now, I don't know how many levels I need to play to get to the next design (moving from burgers to steak for example). If you are a cooking-game enthusiast, you will likely miss the elements I've described. If you just want a nice free way to unwind, you'll want to download this one.