One of the most popular and highest rated web games of all time now comes to mobile!
Play the game Stick War, one of the biggest, most fun, challenging and addicting stick figure games. Control your army in formations or play each unit, you have total control of every stickman. Build units, mine gold, learn the way of the Sword, Spear, Archer, Mage, and even Giant. Destroy the enemy statue, and capture all Territories!
New Features:
● Missions Mode: New levels released every Friday! - Keeping Order won’t be easy.
● Saga style map with multiple rewards.
● Unlock Crowns for each difficulty level, Normal, Hard, and Insane!
● A multitude of new game types await - Win before sunset, Triple barricaded gold, Deathmatch, Forward Statue, vs Mini Bosses and many more!
● Arrows now stick into all units, plus new improved blood effects and taking damage animations.
● Improved unit formations and Archidon bow aim.
Main Features:
● Classic Campaign - The Order Empire is Born. Now with 6 bonus levels.
● Endless Deads zombie survival mode! How many nights can you last?
● Tournament mode! Battle your way through dozens of Ai challengers to win the "Crown of Inamorta!"
● Skins are now available for all characters! Unlock powerful weapons and armor, each with their own unique perks!
In a world called Inamorta, you're surrounded by discriminate nations devoted to their individual nations technology and struggle for dominance. Each nation has developed its own unique way to defend and attack. Proud of their unique craft they have become obsessed to the point of worship, turning weapons to religion. Each believes that their way of life is the only way, and are dedicated to teaching their policies to all other nations through what their leaders claim as divine intervention, or as you will know it... war.
The others are known as: "Archidons", "Swordwrath", "Magikill" , and "Speartons".
You are the leader of the nation called "Order", your way is of peace and knowledge, your people do not worship their weapons as gods. This makes you a mark for infiltration by the surrounding nations. Your only chance to defend is to attack first, and obtain the technologies from each nation along the way.
So I have a really interesting idea to make a second campaign like stick war 2 to make it adapted to you can get all the same units you already on locked and the way to unlock the second campaign is through beating the first campaign on insane and even though That and this next idea might take a lot of time for your busy crew a sandbox mode would be GREAT where once you have got all the skins and completed all the campaign levels aswell as buying all the items in the store at least once I feel like that would make your company a lot of money to have that kinda of goal for players to get where they can essentially make their own level and see who would win star level six boss or desert boss or 1 golden spearten with 10 metrics vs a giant zombies spearten. I never actually beat the final level of stick war two and don’t remember much from it but another option for giants making them have the rock throwing ability for extra gold would be awesome too, the praying thing is kinda unnecessary though you can leave that out of you want :) I grew up with the og stick war and love it so much but there is one thing I have original, 3 upgrade points to unlock a drill for gold that will automatically completely mine the first gold thing and give half the gold that a minor could have gotten while completely taking out that part of the mine. I don’t actually recommend trying my crazy ideas but they could be interesting
My ideas
gabe grape
I have some interesting ideas for this game, 1st let us play as the zombies because it would be so fun to pounce around as a pouncer dead or throw poison on enemy’s, 2nd (and last) adding finishers, now I know that it will take some time to do that with the animations but I think that with a lot of effort you guys can do it, so it will be like you can only buy it from the shop or use it for a specific skin and the time duration should be around 10-15 seconds, first for the swordrath there finisher should be like him stabbing the enemy in the chest (instantly killing the enemy) then he pulls the sword out (with his hands on the sword and his leg on the chest pulling on the sword to get it out,) for the speartons there finisher should be the spearton pushing the enemy on the ground (with the head slam) and then stabbing the enemy with the spear on the enemy’s head, for the wizards there finisher should be them doing a spell on them that makes them levitate in the air then the wizard dropping the enemy on the ground (killing him,) now for the giants there finisher should be them picking up the enemy and repeatedly slamming them on the ground (killing them slowly,) now again this is just my opinion and you don’t have to do all this if you guys don’t won’t to but I’m just suggesting this to all of you so if you guys can PLEASE MAKE THIS HAPPEN. Oh ya by the way I got the finisher idea from YouTubers that animate stick war legacy in a story like way (they are really fun to watch.) Ok bye!
This game is great!
THE_INTERNET_
The game is amazing. I highly recommend this for people who like to imagine stuff about their games, What I mean by that is you could imagine being a unit in the army, or being the king. I love this game, but I have a recommendation. You see, I started this game a few weeks ago, and I saw that you needed to buy the older daily missions before you started playing. I was fine with that, but after a week or two, I noticed that my daily missions that I played when I started were locked because I didn’t buy the “infantry pack”(the older daily mission levels) or at least I think it is called the infantry pack. But anyways I saw that, and I was like “oh” So my suggestion is that can you please not make it to where if you didn’t buy the infantry pack, it doesn’t cancel the older levels that you already played? Because what if somebody didn’t play the older weekly levels that wasn’t locked, and they came back a week later and saw that it was locked. They might be a little disappointed (believe me, it’s kinda their fault) Well if you made it to the end, congrats, you have the patience to read a whole paragraph that isn’t well written.😅Thanks for reading this!😀 (Oh I forgot to add one thing!! Can you add at least two units please??! Honestly, one would be fine! Here’s an idea: A DRAGON! There could also be a angle or something! You don’t have to make it winged but I think it would be REALLY cool if you did, and it doesn’t even have to fly! It can have like a flying animation when it spawns! And can you not make it into a spell you have to buy? I mean, you can make a like, dragons breath spell or something! Please and that you!!!🙂🙂🙂
Is it just me or is this game pay to win?
Bfjgyh
I used to love playing this game when it used to be a flash game on pc. Tho its been ages since i last played it since i dont have a pc anymore, but now that its a mobile game ive finally gotten to try it out and its super fun, just as fun as i remember and maybe better only issue is once u get to the final level "the last stand" or pretty much any other game mode in this game except undless undead. Its become nearly impossible to do anything without maxing out ur armory and without any skins. On top of that everything costs so much gems and u only get 5 each whenever u earn it (not including chests) so im struggling to finish any normal difficulty challenges (which feel like its on hard difficulty), normal difficulty tournaments which ngl kinda feels like playing with players which is somewhat nice, and even normal difficulty campaign which i barely managed to make it to the final level but when i did i cant seem to get past the final level because even with the skins from campaign if i dont place the skill points in the right place ive basically screwed myself over. Which isnt a good idea. You should ease the player in a slight more til they max out their stats then throw everything u got at them and they should be able to survive even with all their skins on classic skins. Idk if you guys are still working on this game or not but if so hopefully u see this and figure out how to fix it.
• Game launches and loads levels quicker
• Optimized performance during combat
Version 2026.1.565
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Information
Seller
1004319 Alberta Ltd
Size
279.4 MB
Category
Strategy
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.