"The Battle of Polytopia is a turn based strategic adventure. It's a game about ruling the world, fighting evil AI tribes, discovering new lands and mastering new technologies.
Beat your friends in online battles and compete on the global high score list.
Auto generated maps make each game a new experience, with unlimited replay value.
Pick and choose among different tribes. Wander in the dark cold forests of Barduria, explore the steamy Kickoo jungles or claim the lush field of the Imperius empire.
What our players are saying:
""I just can't get over how perfect this game is. It is a wonderfully unexpected gem. The only thing that I could critique is the price(it's too low).""
""It's mixture of simplicity and strategy are that of straight up brilliance.""
""It’s a great city building game that’s free of the shackles of “freemium,” and every strategy fan owes it to themselves to give it a shot at some point.""
Touch Arcade (Chris Carter)
The battle of Polytopia is the first game from the indie game studio Midjiwan, based in Stockholm, Sweden."
-Fixed screen fit bug on iPhone 11
-Added something strange
Ratings and Reviews
Hello, I like to start just by saying what a great game. This game is packed with hours of fun. I would like to make a recommendation for the third Special Tribe: The Engineers. Like in the Alien movies the engineers should be master creators. I will go over each special tab and then I will recommend some units. The hunting and fishing research tabs should enable the consumption and convert into a little amount of stars instead of xp so that you can create more units. You should be able to now farm these animals or upgrade them like the second special tribe, but no dragons. The riding tab should be a cloning tab so instead of more quality you get more quantity. Though the clone will be weaker and you can’t clone a clone. The engineer tab should give you something cool and the sailing tab enables ports. You should be able to upgrade a battleship to an airship. Everything else is up to the developer(s) for the tabs. Some units I recommend are healer and builder. The healer is obvious, but the builder should be able to construct walls that act like mountains and can construct bridges to go over water. The art for the temples should be exclusive. I know it’s a young idea, but I think it has potential. I understand the dev(s) might not even read this, but personally think something like this would be awesome.
Great game, some room for improvement
Firstly, let me just say that I can’t wait for the PC version of this. You can take my ten dollars for that. Anyways, back to the mobile version. It’s really good, but as of now, there is a lot that could be added since really the only way to win is to take over everything and that gets repetitive after a while. A diplomacy system of some sort would really help in that arena. Second, I keep getting the Luxidoor in my game even though I haven’t bought them. Another thing I don’t like (I don’t know if this is a bug or not) is that you can upgrade a city, choose to get a giant, and if your city is being invaded it will simply push the invading unit out of the way. It’s very annoying when the AI does this constantly. Also, I think it would provide more variety for those who don’t want to buy tribes if you included Kickoo in the free tribes, because it starts at the base level of the tech tree as well.
Now, onto some suggestions. Perhaps a separate branch of the tech tree for diplomacy would definitely provide more depth. Another thing to add could be ‘dissent’ in recently taken over cities. It would impair the production and max troops of that city over time, and eventually lead to rebellion. This would make it harder to win by simply killing everything, because it would make it necessary to secure captured cities before moving on to the next. Finally, it would be nice to have an upgraded version of the Archer, maybe a Crossbowman?
So close to greatness
I’ve been playing Polytopia (supertribes) on and off for a couple of years now, there is just something that keep bringing me back. Every time I play I always dream of crushing my friends in a match to show off my skill, but that fact is I simply can’t do that. Multiplayer in this game is blocked behind a pay wall, yes there is the free “pass and play” but that just slows down the experience and isn’t very enjoyable when your trying to hide your position from your friends. I would love to see multiplayer became a free feature, and I do understand the reason it may be blocked is because you guys are a small company and you need some type of income, but still I feel that doing this would help the community out a lot.
Multiplayer in general dealing with any turn based game always takes time. Now I am not sure how the online multiplayer in Polytopia works having never played it, but I feel like there is an easy solution to a more exciting fast paced experience. Adding a timer to every players turn; let’s say 5sec early on and progressively gets longer, would really add fast thinking and excitement to this already intense game.
This is just some things I think you guys should improve on, I myself am a design freak and I have many other ideas, but in the end it’s your game and I really want you guys to succeed.
- Midjiwan AB
- 45.3 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Cartoon or Fantasy Violence
- © 2016 Midjiwan AB
- In-App Purchases
- Kickoo Tribe $0.99
- Hoodrick Tribe $0.99
- Luxidoor $2.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.