Leap into a grand adventure of dragons, magic and cats in purr-suit of the evil Drakoth and your catnapped sister! Explore Felingard's huge overworld map, risk life and limb delving into dungeons for epic loot, and lend a paw to a furry cast of characters in a flurry of side quests.

"Touch Arcade Game of the Week!"
"Rock Paper Shotgun Indie Pick of the Week!"
"Tokyo Game Show 2016 Indie Showcase"
"Unite 2016 Showcase"
"Casual Connect 2017 Indie Prize Showcase"
"Casual Connect 2017 Best Mobile Game Finalist"

"“Cat Quest is a game about a cat going on an adventure, nothing more and nothing less, but I’ll tell you what: it’s a bloody good adventure.” - 9.0, Digitally Downloaded
"Combat in Cat Quest occurs entirely in real-time, and is brilliant in its simplicity." - Kotaku

- Pawsome real time combat! Oh so juicy combat!
- A huge open world filled with over 15 hours of furry content!
- Over 60 side quests!
- Over 60 dungeons and caves filled with purrfect loot!
- Loot? Yes we have a ton of loot! All cat certified too!
- Gorgeous graphics that accentuate the cuteness of cats!
- An engrossing story about loss, betrayal, adventure, victory and...cats!
- Game Center Achievements to scratch your trophy highs!
- Supports Metal for faster purr-formance!

What are you waiting for? Download now! A Catventure awaits!

What’s New

Version 1.2.3

Added an audio option to mute music and sound effects.
Chests will no longer drop an item that you have already maxed.

Ratings and Reviews

4.8 out of 5
1.3K Ratings

1.3K Ratings

Miss-Paced ,

Dont be fooled by the polished appearance ...

The game cant really stand on its own ... its not engaging enough to hold your full attention - its more of a mindless game you would play while watching a movie or on a long car ride. Customization is key for a good RPG game and this game offers very little. You get stronger gear from chests & quests, basically you'll get 3 sets - tank, mage or DPS. There is no kind of enhancement or crafting system. Skills are boring too - you pay gold to increase their damage aaaand that's it. I'd say this game would be good for ages 13 and under ... older and you probably wont be too impressed. Due to its simplicity, i believe a 5 year old could easily beat this game. I would say i got my 5 bucks worth as far as the amount of time ive sunk into the game. The 3-star rating is because it's not a great match for me personally, but I would recommend it for casual players and a younger audience. It is a well polished game, my experience has been bug-free and never had even a single crash. There is a foundation here for a 5-star game - as it is, it is generic, lacking in features and any kind of originality to make it a memorable experience. Hoping the developers will give this game a bit more love.

Sabon ,

Cat Quest is very fun and addicting - just a couple changes I would like

Cat Quest is very fun and addicting - just a couple changes I would like.

When you go into the area to see your weapons, armor and spells you tap on the icon in the bottom left. Then to exit you click on an icon in the upper left. I would love for the exit icon to —always— be in the same place as the icon to get into anything.

I would like more control of how far I zoom out. And I would like to be able to tap somewhere and have kitty cat start walking to that place with the zoom zooming back in on where the cat is.

Also on zooming. I would love to be able to tap with two fingers anytime I’m zoomed out and have it zoom back in for me instead of tapping on an icon. You can add it as part of the training at one of the monuments. Either tap on the icon or double-tab anywhere to unzoom. Or even double-tap to zoom out and then double-tap to zoom back in.

Oh, and I would love to be able to put my own X somewhere. I could then tap on that X later with a note about that place. Like that place where you walk through the water to the chest that is off screen? Not everyone will remember where that is after you finally find the key. I’ve spent a few hours playing the game and been all over and haven’t found the key yet.

I would also like to be able tap on the stats for each item so that it can tell me exactly what it refers to. Like 6/6 = six of what and six of what?

Doortothe ,

An Entertaining Time Sink

The story is a boring Chosen One story with no particular nuance to engage. The game even points out that the villain is utterly generic.

It’s really unnecessary too; the story needs to be nothing more than the player character exploring this huge, exciting world and solving problems.

The combat is very fun. A push-and-pull system akin to Doom (2016). The one problem is the magic controls. You have to tap and flick a circle around your character to pull up the spell menu. This means your finger is going to block your view, leaving you fighting blind. Plus your character is moving almost constantly, making it difficult to consistently pull up the magic menu. As a result, magic is slow and clunky to use, even though I think it works well with the game’s movement combat.

I like the format of powering up though exploring the world to take on a boss with no clear level barrier. It’s a progression structure that works great with the expansive world map.

I wish there was a fast travel though. The map is huge and traveling south is extremely slow compared to traveling any other direction because of the skewed perspective.

Unfortunately, the game’s quest system is designed to exclude any critical thinking beyond following a point on the map. The player is never forced to engage with the world, to memorize where towns are located; to engage with the NPCs; to solve the mysteries present in the game’s many side quests; and more.


The Gentlebros Pte. Ltd.
281 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.


English, French, German, Italian, Japanese, Simplified Chinese, Spanish, Thai, Traditional Chinese

Age Rating
Infrequent/Mild Cartoon or Fantasy Violence


  • Game Center

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  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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