Dungeon of the Endless: Apogee 9+

Escape from Auriga


    • $7.99



Dungeon of the Endless: Apogee is the award-winning Rogue-Like Dungeon-Defense game, in which you and your team of heroes must protect the generator of your crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as you try to find your way out. The Apogee Edition of Dungeon Of The Endless includes the full game and five DLCs.


A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Luckily, every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of Endless facility, all the way down to a sub-basement so deep and ancient it might as well be called a dungeon…

Gather A Team
• Form a team of heroes, each with their own strengths (and psychoses)
• Equip them, deploy them, and earn powerful abilities
• Manage the balance between ex-prison inmates and guards

Build Your Defenses
• Use the Dust you gather to power the rooms
• Use scarce resources to help your team survive
• Build minor and major modules to hold off waves of monsters
• Decode Endless ruins to discover life-saving technologies

Open the Door
• Each door is a danger; prepare yourself and your team for anything
• Explore and discover an infinity of levels and layouts
• Carry your crystal through waves of monsters to the exit of each level
• Fight your way to the surface to discover the truth about Auriga

The Apogee Edition includes the following add-ons
• DEEP FREEZE: New ship, New game mode and New character
• DEATH GAMBLE: New merchant
• RESCUE TEAM: Three new characters, New monsters, New major module
• ORGANIC MATTERS: New ship, New game mode, New character, New minor modules, New monsters
• BOOKWORM: New ship, New character

Carefully Redesigned for Mobile
• Revamped interface
• Cloud Save
• Pay once to get the full Dungeon of the Endless: Apogee game and 5 DLCs! No ads, no in-app purchases!

If you experience any issue with Dungeon of the Endless: Apogee, please contact our customer support at hello@playdigious.com and give us as much as possible information on your problem.

© 2021 Amplitude Studios SAS. Published by Playdigious. Dungeon of the Endless, GAMES2GETHER, Amplitude Studios and the Amplitude Studios logo are registered trademarks of Amplitude Studios SAS in the U.S. and other countries. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates. SEGA is registered in the U.S. Patent and Trademark Office. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.

What’s New

Version 1.03

Quality of life update
- Upscale texts
- Construction window extended
- Upscale resources top bar
- New pause button
- New character selection
- Auto-close construction panel when selecting heroes, doors or special modules
- Upscale tutorial
- Fix biography panel
- Minor fixes

Ratings and Reviews

4.4 out of 5
243 Ratings

243 Ratings

O0sleven ,

Great game But…

This game is miles deep and a lot of fun for strategists. I have been playing it non stop for weeks since I downloaded it. This is perhaps a testament to to how good the game is, because I’ve noticed that based on reviews from players who have the pc version ( or any other version) this is by far an inferior port. Still a lot of fun though and has has not stopped me from enjoying it. With hard to see visuals, (doesn’t help that I’m playing on an iPhone instead of a tablet) but also extremely annoying text glitches during the elevator sequences, we need a few updates. The text sometime is one letter wide for some reason and is pretty much impossible to read (it’s also way too small). Developers, please fix the messed up text. Also this version is missing the Australium content, would be nice to see that in a new update too.

*update to review*

There are issues with the construction screen that really need fixing. The major module screen doesn’t display the Med module if you have unlocked all the others (maybe because it’s lower on the screen and there is no way to scroll the window). Please fix as it’s pretty frustrating to not be able to use all the items In the ge.

Keith Keiser ,

Ported fairly well.

I’ll start with the negative points first:

> The screen isn’t quite adapted for all display sizes, so some things will be cut off, stretched, or misplaced in dialogue or menus depending on your device.
(Elevator dialogue only allows 2-3 letters per line)
(Research menu moves the 4th upgrade to the bottom of the screen, cutting off research costs for both 1st and 4th upgrade)
(Hero skills stack downwards in the skill menu, cutting off tooltip tabs on the skills.)

> Hotswapping heroes can be a little wonky sometimes when you need to activate individual skills or do a lot of different things in a rapid timeframe.

> No co-op :(

Good things!

> The game plays remarkably well and smooth, mostly indistinguishable from the alternative platforms.
Very well done for a mobile device port!

> It’s just an extremely fun game to get yourself lost in for quite a long time as long as you’re I to these sorts of games.


I don’t have terribly many notable positives to mention because the game is really good, it’s just those negatives stand out a little rough for me.

I reaaaaally do wish that all of my characters could have their skill menus available when multiple are selected at once, though.

Developer Response ,

Thank you for your review and feedback!

F.E.A.R.fan17 ,

The RNG alone ruins everything

This game definitely hooked me in. Many playthroughs later and I’m still into it. Amazing music, great characters, etc is what still has me trying to finally win a game, but it honestly feels like I’m likely to never win due to the randomly generated elements of the game making or breaking my chances. The top floor is easily where the RNG matters the most. There’s rooms with no defense options and with limited power to the rooms it’s a huge issue and can throw away all those hours of getting to the top in an instant. Enemies are also an RNG issue. My recent top floor attempt was ruined mainly because the game kept spamming those stupid module destroying enemies in mass so the weapons meant to deal with them couldn’t keep up which exhausted my supplies. It feels like skill doesn’t matter because I’ve got a good handle on the game now but the idiotic randomness negates all that. I’m probably gonna stop trying soon because it’s all up to chance. And a permadeath game that lasts hours just to end simply because of a little bad luck is a waste of time.
Edit:Finally won a game. The escape floor spawned close and I managed to barely make it with 2 of my 4 team members dying. Really just came down to luck, which is the main issue.

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