Set in a modern world filled with magic, Mythgard is a CCG that offers exceptional lore, tactical gameplay, and strategic deck building. Mythgard's gameplay depth harkens back to the great early days of the genre, and its feature-rich systems offer many ways to play.
KEY FEATURES
• Play solo, 1v1, or bring a friend for 2v2
• Collect 400+ cards featuring gorgeous art
• Master fast, tactical gameplay
• Enchant the unique battlefield to enhance your tactics
• Explore a compelling story
• Battle through story, draft, and rank modes
• Spectator Mode and Replays
Strategic Choice
Mythgard is a collectible card game of boundless depth and infinite strategy. Experience a unique game with fast and fluid tactical action. Use spells, minions, enchantments, and artifacts to vanquish your opponents. Every play could mark the difference between victory and defeat. Your deck is not restricted to a single class or faction, opening a world of limitless possibility.
A World of Myth Made Real
Gods of ancient legend walk the modern world in Mythgard. Many of the greatest deities have not been seen in millenia, but creatures of myth still rival jets for control of the skies. Mortals now rise to contest with these ancient beings. In Mythgard, players harness both the edge of technology and the magic of myth as they battle for dominance over the powers of an earlier age.
A Battlefield Like No Other
Place your minions and enchantments strategically on Mythgard’s unique battle board. Create mighty artifacts that alter the fundamental rules of the game. Cast powerful spells to open gaps in your adversary's defenses and charge as the tide of battle shifts in your favor.
Free Means Free
Every card can be earned through play, and you can build your collection in any way you choose! A variety of PvE modes provide daily rewards, while an equal variety of PvP modes let you test your skill against the ultimate opponent - other players!
Single Player Campaign
Explore the world of Mythgard in an extensive single-player campaign. Use the cards you earn to learn the game play, build your skills, and hone your strategy. The campaign lets you study the characteristics of each color faction, jump start your card collection, and most importantly - enjoy your Mythgard adventure.
I don’t usually write reviews, but this game is one of the most amazing strategy games I’ve ever played and I’ve been gaming for a very long time. It’s the most feature complete CCG I’ve ever played, anything you could possibly wish for is in the game including a full replay mode in your profile history. The game is generous to new players, and my first 24 hours of gameplay vaulted this easily into my all time strategy favorites. The depth of strategy and unique tactics available is truly breathtaking. I believe Mythgard transcends its CCG category to become an all time strategy classic. I tried this game because of all the amazing reviews it gets, and I completely agree with each of those reviews! Now it’s my turn to pass it on, and recommended this masterpiece to someone else. You will be richly rewarded for trying this game! On a final note, Thank You so much to the developers for literally gifting this brilliance to us players. It’s no wonder you’ve gained so many raving fans. Job extremely well done!
Excellent Game
SentinelFTW
Despite a few reservations (no weekly specials or even one for open beta launch thus far and tutorial needs fleshing out. If your are free to play it’s a grind for sure, but the commons and uncommons are so strong, if you stick to value picks you will be surprisingly effective), this game was in alpha with more and better features than established CCGs out there. The mythril currency also needs more diversity, as with it being premium, it should have more usability- I just threw mine at packs for what I felt wasn’t a great rate- crafting would be awesome sauce. The devs are very active on discord and reddit, and respond to legitimate concerns. Art style will take some getting used to (think modernized mythology with punk swag), but the art itself is absolutely top notch. Gameplay is smooth and efficient. Games don’t feel drawn out (play timer should be shortened, though). The match replay feature is superb, as it lets you see your opponent’s hand so you can get a much better idea of what was happening during your match. It’s a complex game (but not too complex) and has a lot of features and depth overall. Some accuse it of too much, and until the tutorial is improved and expanded, I’ll have to agree. I had this originally rated at five stars, but I knew I was being a bit of a fan boy. A couple of the above issues get fixed, and I will GLADLY bump it back to five. This game could have been released in alpha and could have been a contender with the best. Heavily developed my MTG pros and HOF player (and elite folks from other well known games), they sought out to fix the worst problems with those games and have succeeded.
A transcendental experience!
Doodoodock
I've been looking for a good card game ever since quitting Hearthstone due to the insane power creep and the RNG getting worse. So I've experimented with Gwent, Eternal and Mythgard. Mythgard wins for me hands-down. At first, I was kind of repulsed by the art-style and lore (I love it now btw) but somehow kept seeing this game being talked about on Reddit and forums so I gave it another chance and I'm so glad I did. Once you get used to it it's an almost transcendental experience. I love the unique and satisfying combat system and the use of burning cards for mana. In Eternal I found I would lose a lot based on just whether I drew too much or too little mana. Plus F2P friendly and rotating community decks every few days to help jump in. I say give it a go if you're looking for a solid CCG.
Amazing if not highly bugged
CannibalBunnies
I’ve played for less than 24 hrs and it seems every 30 minutes or so a minion gains an ability or loses an ability or it does disappear but doesn’t trigger. Things die randomly a lot it seems. It’s a little frustrating as sometimes that’s meant to happen as a field effect or artifact or something else meant to do it but no emphasis is made so when your opponent quickly does like 5 different things in quick succession you have to slowly pay attention to each move. Sometimes I was sure I came across a bug but then realized a card on the other side of the field had a trigger effect that could do that but most of the time I can’t find at all how a 1/2 beat a 5/5 or a card gained rush without it having that ability or a 4th card was drawn off of a draw 1 card + draw 1 effect. Lots of positive otherwise I’d give this game 5/5 stars, normal beginning learning curve is handled well but they could explain a few ends a little better pvp and pve are fun as long as you don’t mind randomly being utterly destroyed sometimes, at least until you get better cards.
Facebook migration
• We have completed our planned migration away from Facebook login support. Any remaining Facebook users who still need to choose a secondary login method and are experiencing difficulties logging in should contact support for assistance setting up an alternate login method.
Along with many backend improvements to the game, we fixed the following:
General
• Minotaur Health corrected in Agile and Swift Puzzle.
• Volkov Hetman buff will now apply to cards if they gain the Canine.
Version 1.9.2.13
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Information
Seller
Monumental, LLC
Size
1.3 GB
Category
Card
Compatibility
Requires iOS 12.0 or later.
iPhone Requires iOS 12.0 or later.
iPad Requires iPadOS 12.0 or later.
iPod touch Requires iOS 12.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
Infrequent Cartoon or Fantasy Violence Profanity or Crude Humor Mature or Suggestive Themes Horror/Fear Themes Alcohol, Tobacco, Drug Use or References Simulated Gambling