Forget Smaug, Voldemort or the White Walkers! The real bad guys are waiting for you in Silversword. Ready your sword and spells and prepare to face the evil.
The expansion "Rise Of The Dragons" is here! New maps, quests, creatures, items, skills and the mighty Dragoncaller class await you! Enjoy your stay in the Dragonlands! Hint: don't throw your rubies and diamonds away if you intend to enjoy the expansion.
Gamepro Award 87/100 Points!
Over 100 hours of roleplaying fun!
"I got goosebumps while reading through
the manual for the first time. iOS devs just
don't make games on this scale.
It's such a poetic app."
All the best,
Senior Writer | FreeAppsArcade.com
Silversword is a mobile fantasy role-playing game which will take you to the mysterious lands of Tarnak, a world far beyond reality. Gather a band of brave heroes and face the evil that is about to destroy mankind.
Silversword is a game in the style of The Bards Tale, Wizardry and Might & Magic - enjoy memories of old with new devices.
- None of the In App Purchases are needed to play through the game (I have to stress that again)
- 7 races to choose from, each with it's own special abilities
- 12 classes, each with it's own skills, virtues and flaws
- over 400 unique items
- 5 different magic runes to augment and enhance your items
- over 120 spells, songs and prayers
- over 220 unique monsters
- nearly 70 different maps with different styles (dungeon, overland, swamp, city etc.)
- guilds, shops, taverns, training halls, temples and many more interesting places to be
- integrated automap + quest log
- day / night cycle with different effects on your magic and the surroundings
- fast travelling services
- countless hours of interesting gameplay
You can follow us on twitter, too. @silverswordinfo is your channel to get the latest news, cheats, and hidden secrets.
Please note: The game has only limited VoiceOver functionality. Some screen elements (Minimap) can't be used by visually impaired people. If in doubt, don't buy. You have been warned.
DON'T LIKE IT?
No reason for giving a bad review. Your feedback is very welcome on our forums (http://silversword-rpg.com/phpbb3/index.php) or via the support e-mail address. Most of the functions in the game were implemented because YOU wanted them :-) So feel free to spread your thoughts. You are a creator!
- bug fixes
Ratings and ReviewsSee All
I totally agree with other that this game has the classic RPG feel. I’ve played all of the old school games in the past. I got the game quite a while ago and played it through the first beginners quest but then set it down for a while. I’ve looked and tried other game but couldn’t find anything else that gave me the old school feel. I just recently picked the game up again and find myself not being able to put it down. Is there grinding? Yes, but that’s part of the classic feel. I also like the feel of leveling up your characters trying to get the best stats possible. One question, with the new game feature am I able to play multiple games at once or will I lose the game I’m playing if I start a new one? I want to thank you for creating this classic masterpiece and hope you continue to grow the story.
Developer Response ,
Hello! Thank you very much for your kind review :-) You can start as many games as there are save slots available. Best regards, Mario
Best iOS Exclusive, Period.
People buy Nintendo to play Mario and Zelda. They buy Sony to play Uncharted. And if they’re smart, they’ll buy Apple to play Silversword!
I have played a lot of games on my iPhone. Mostly RPGs. Dungeon crawlers, CRPGs, JRPGs, ARPGs, roguelikes, puzzle and board games, CCGs, the list goes on. To be sure there are some strong ports on this system (Baldur’s Gate 2 for example), but there is no better native iOS game than Silversword. PERIOD.
To be fair, this is mostly a rip off of original Bard’s Tale. If you like BT then you will, unequivocally, enjoy Silversword as well. Still, developers have been ripping off BT for decades, yet NONE of them have done it with the precision and polish of Silversword. Not in any year, on any platform.
This is all the more surprising since, frankly, mobile is not a platform known for its high quality releases. Which brings me to my final point. Dev... any plans on a PC port?? I think your target audience is not really on iOS. You would definitely have a market on Steam though, maybe even better on GOG since that’s where many of the classics live these days. Silversword definitely compares favorably to many of the indie dungeon crawlers in the $10 ~ $20 range. Just something to think about...
Thanks for all your hard work on this absolutely fantastic game. :)
Developer Response ,
Thank you very much for your kind words and for enjoying the game! I don't plan on porting the game to any other platform - there would be too much work involved for a single person. The remake of "The Bard's Tale 1 - Tales Of The Unknown" is pretty good I think, so PC players should try it out. I can't find words to express how much I long for a Wizardry Remake on iOS, or something like the old SSI games (Pool Of Radiance, Champions Of Krynn etc.). Would eventually do it by myself, but I'm afraid this mountain is too steep to be climbed alone. Anyway - I hope you will have many more fun hours playing the game.
Classic Bards Tale Clone
If you played the original Bard's Tale game way back in the day, you know what you are getting -- an old school RPG that plays well for a mobile game. It's an amazing effort by seemingly a one man team mostly so big kudos. So why only three stars? Well to give my perspective I just think the game has gaps of progression that require too much grinding and min maxing with save scumming with level ups to really manage the game and almost all newbies will not play this way and will greatly suffer and require tons of grinding. The game should have the current difficulty level for old school players and a "lite" setting for younger players (easier grinding and some level of spell point generation) to not turn off that demographic. I think it's a fantastic game to appeal to old classic players like me (I enjoy the game) but I think they are missing out on financial opportunity with a broader base of potential players that could really get into it with some tweaks.
Developer Response ,
Thank you very much for your detailed opinion. Fortunately I had no financial opportunity in mind when creating the game so I could focus on the nostalgia ;-)
Grinding is a means of problem solving, especially when you try to cope with difficult enemies. Grinding in Silversword can be reduced by using different approaches, but this may take time that some of the potential players don't want to invest. Not blaming them of course. This game just isn't designed for those. As an example: Spell point regeneration can be optimized when using a combination of (a) daylight spell point regeneration, (b) item-based regeneration and (c) special location based regeneration (there is a regeneration pond near the ruins). By using the skills of different non-caster classes, it's also possible to save mana.
If you think the game could use some tweaks that won't destroy the mechanics, you are very welcome to join the forums or mail me directly.
- Mario J. Gaida
- 199.4 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © Gaida Internet Services
- In-App Purchases
- Silversword Compendium $2.99
- Bag of 10,000 Gold $0.99
- Bag of 50,000 Gold $1.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.