It just so happened that you met the beginning of the zombie apocalypse in the middle of the night forest. Running away from zombies, you accidentally stumbled upon a lonely hut hidden in the very center of a forest full of walking dead. What was the surprise when you found out that there is a fortified basement under the hut, which has everything you need for survival. And from that moment your story begins...
The main goal is unchanged - to survive at any cost! During the day, you are engaged in arranging your new shelter, building fortifications, additional rooms and walking around in search of resources, food, equipment and weapons. At night, you will have to defend your shelter from hordes of hungry zombies. It depends only on your actions whether you will be able to meet the new morning. But as soon as you settle down and get stronger, it will be time to find salvation from this cursed forest.
Game Features:
- the character editor will easily allow you to create a unique appearance for your hero;
- a huge explorable map with many locations available to visit;
- construction of various fortifications protecting the bunker from uninvited guests;
- the ability to create additional rooms that expand the capabilities of your bunker;
- discover new locations on the map by searching for distress signals on the radio;
- a merchant with a daily updated assortment of goods;
- fighting arena with various prizes for defeating zombies or wild animals;
- random daily events that can make it difficult or significantly easier to survive;
- the ability to build and improve vehicles for faster movement through the forest;
- a competent economy (you can sell and exchange items found in raids, vegetables grown in greenhouses or medicines created in a laboratory);
- distribution of energy inside the bunker using a fuel generator, solar panels and wind turbines;
- gain experience for completing tasks, killing zombies or reading books;
- the distribution of experience between the five characteristics of the character and the acquisition of special skills;
- a full-fledged player's inventory with the ability to equip up to five items of clothing and two weapons;
- 50 units of various weapons (one-handed, two-handed, stabbing, pistols, submachine guns, revolvers, shotguns, automatic and sniper rifles);
- 160 items of clothing, differing not only in appearance, but also in the level of armor;
- 90 consumable items (resources, ammo, food, healing items, books, seeds, car details and crafting parts);
- the ability to improve weapons and clothing;
- time is the main resource (each action requires time, your main task is to correctly distribute the remaining time before nightfall).
I wish you a pleasant survival!
This game is truly beautifully designed and beautiful compared to its App Store counterpart! However, I think it could be even better with some improvements. The best improvement that can be done at the moment is Online gameplay. Which means interaction with other players and adding converstation opportunity. This would make the game more popular and more enjoyable. And would give us a better experience. If the game can be done online, there could also be trades. I'm currently in the first act of the game and have explored many locations. There are special locations like a casino, a shop, and an arena. However, I don't think gold is very useful. Gold is only used in the shop, and I think the quality of the items sold there could be improved. If the game is finished and there's a sequel, it absolutely should be, because it's an excellent series. I also recommend paying for the game in the future, as I think it's more advanced than paid games and incorporates many more themes. The game's biggest drawback isn't just the gold. In my opinion, the combat is the biggest drawback. The zombie fight angle could be improved and a more appealing aspect could be added. If the controls are also improved, it would be truly legendary. I extend my gratitude to all the developers and everyone involved.
Developer Response
Thank you for your feedback! The game is being developed solo. Money doesn't provide an advantage in the game—that's by design, so players who make purchases don't have a significant advantage over others. A continuation of the single-player story campaign is currently in development. I'll work on the online mode after all three acts are released.
When is the Steam release? <3
Snapple2O
Everything is solid, quality of life maybe when you have clothing in your inventory if you could press ‘use’ and equip it or switches out the same type instead of ‘drag and drop’ Or during looting when your inventory is full you could still press ‘use’ on foods, books or swap out whatever equiped clothing too. I know you wouldn’t be able to see your inventory with the loot menu but ‘swapping’ the clothing would show you what you did have equipped, plus the bonus of getting to see the style if the defense is equal anyways. The little +5 health energy drinks could instead give short time stamina regen since ‘Rain man’ makes 5health item eventually not needed but you always need to run or swing lol, last quality of life: weapon swap, I sometimes drag the app on my screen instead of switching. maybe a #1 and #2 button North and East of the left thumb walking, possibly letting you equip a food or that energy drink for a quick use if you go full melee play through. The ‘green’ interact hand could be a little darker and it it’s not overly complicated, a red outline for whomever you’re currently targeting like the yellow for the loot, could help with depth perception. Also some zombies go behind the bigger buildings but we cannot see if we do.
Developer Response
Thanks for your feedback! More content will be added over time.
Fun game although gets very repetitive
Wh1t3f4ng
I just finished my first playthrough of the game, well at least act 1 since it says act 2 is still under development. The progress in the beginning and middle is fun, but by the end it was more of a chore to get through. You find you have about the best equipment you can get, and other than taking another hit or two the zombies in later zones aren’t much different from the beginning. There are times where you’ll come across huge zombies that are like tanks but other than just taking longer to kill they aren’t much different than the normal zombies. It’d be cool to have more zombie types (fast, ranged, invisible, idk just something different) that you have to change up your strategy against. It’d also be cool to have it so rather than leaving a zone and going straight back to the safe house if you could continue traveling from where you are. Overall I liked the game but at the end where you just need to gather resources to finish it was kind of a slog through each day going to the merchant and buying everything just to go home and end the day so you can refresh the merchant again.
Unplayable and practically impossible
Thereviewermastermode
So I really did try to give this game a chance but it’s almost physically impossible to play the game gives you nothing but a stick and little food to start the game that stick does no damage zombies end up swinging through walls loot is horrible even if you put 20 or 30 points into loot rarity damage is not a skill worth even touching cause it doesn’t help it still took me like 5 or 6 swings with the stick with a level 24 strength like are you kidding me? Oh btw there is way way way way way way to many zombies makes it physically impossible to move or loot or do anything when your in the very first area and 45 zombies are there chilling in all the places you need to be I tried the 2 to 3 hit step back combo the game recommend it does not work they will still hit you from multiple feet away I wanted to play a nice mobile game not a souls lite game I’ve had to reset my saves from the beginning multiple times cause I was soft locked no food sleeping and dying doesn’t reset health it leaves you at 1 hp meaning if you have no food game over you HAVE to reset, this game had potential but unfortunately it’s just not playable at all there’s no enjoyment to be had when the game is super super difficult for no reason from the start unfortunately I don’t think they will ever fix it so I will be uninstalling I wouldn’t recommend this to anyone it’s really not worth the space or time from your day
Developer Response
It's not a difficult game. It's just not for you.
The ability to adjust the car's drift level during a ride has been added. Now everyone can choose the most optimal car control sensitivity and its behavior during turns. You can adjust the drift level in the Pause menu while driving by opening the Settings window.
Version 1.0.25
The developer, Alexander Tavintsev, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Alexander Tavintsev
Size
617 MB
Category
Action
Compatibility
Requires iOS 13.0 or later.
iPhone Requires iOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
iPod touch Requires iOS 13.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.