As someone who’s been playing this game on my Nintendo switch for years before this came out on mobile, the reviews of this game really ticks me off. 1) this is a mobile port of a console/pc game. You shouldn’t expect those to be free unless they are free on other platforms or cheap enough to cut the price by introducing secondary monetization(such as among us with ads). 2)the reason this game is free on the App Store is because (as explicitly stated in the description) a demo for people who want to try it out (such as Mario run) 3) for an indie console/pc game (with actual effort put into it as opposed to some slop you sometimes find) $15 is usually expected. This game is $10 (which I’m pretty sure is $15 on other ports). This game is not overpriced. It’s just more suited for generally more expensive markets with (along with the price) higher quality games. 4)this game is not made by noodlecake. It’s made by clever endeavor. It’s published by noodlecake. 5) despite constant complaints about the price, I can guarantee you’ve spent more in microtransactions. This is because those games force small features up your throat little by little via minor purchases. 6) Premium (which admittedly is poor wording on the developer’s part) is not a subscription. I haven’t seen anyone say that it is, but the wording of it would imply that it is. As for the game, this is an endlessly replayable platformer where you have to screw your friends without screwing yourself. Imagine Mario maker as a party game. The loads and loads of features (level creator, modes, courses, characters, skins [that don’t cost money], and even modifiers that change up gameplay) will keep you entertained for a millennia. The graphics and music are really good. 9\10, highly recommend