In case this is all you read from me, I want to start with one issue I haven’t seen anyone else mention. You can give your monkeys stat boosts for specific upgrades. For example, your boomerang monkey can get double the pierce for his glaives OR extra damage and pierce for his scraparangs. One or the other. This is atrocious. It incentivizes you to start using only one of the monkey’s upgrade paths since the other two will have significantly worse stats. Naturally, the game’s replayability suffers immensely as you use the same upgrades over and over, and the devs who worked hard on making a variety of upgrade paths should justifiably be outraged at their work going to waste. Getting to the rest of my review, I’m enjoying the game in spite of the issues. The music is amazing as always, the gameplay is fun, it’s satisfying to gain permanent stat boosts for your heroes and monkeys, I think there’s a good amount of new upgrades for monkeys mixed in with familiar upgrades from previous bloons games, and the different game modes are surprisingly effective at varying the gameplay. Still, the game balance is nonsensical, strategy is limited (I have yet to see any bloons with resistances like leads), and there’s a number of other smaller issues that add up over time. Also, I want to spend some money on the game, but I can’t find anything to buy that seems worth it. For example, I can spend $7 to skip some grinding/RNG and get a single extra sticker square for one of my heros, but I hope it’s obvious how small of a benefit that is.