Emberwick: Relaxing Arcade
One tap, offline, no ads
Only for iPhone
Free · In‑App Purchases · Designed for iPhone. Not verified for macOS.
iPhone
Read the wind. Aim at the wall if you have to. One thumb, no ads, no upgrades: every miss is yours, and so is every hit. Plus a daily board, the same for everyone.
Flick a glowing ember down a dark canal and light the paper lanterns.
The wind is shown before every throw, so a miss is always yours to fix. It locks the moment you release and never changes mid-flight. Miss three and the night ends.
One thumb, portrait, no sound needed. An attempt takes two to four seconds, which is about the length of a red light — it was built to be played standing up on a moving train, with one hand on the rail.
A DAILY CHALLENGE, FREE FOR EVERYONE
The same board for everyone, every day: the same lanterns, the same winds, one attempt. It visits a different place each day and you can play it whether or not you own that place. Compare it on the Game Center leaderboard, then come back tomorrow for a new one.
FOUR PLACES
• Night Canal — paper lanterns on dark water, koi under the surface, a torii gate at the far end. Free, and complete
• Orbit — a launch corridor under a gas giant. Beat your best and the vehicle on the pad goes up
• Amazonia — a night river in closed forest, lighting rafts adrift among the crocodiles
• Midtown — a New York back alley under the Manhattan skyline, with an elevated train crossing the gap at the end
One purchase opens Orbit, Amazonia, Midtown and every place added later.
WHAT IT DOES NOT DO
• No ads. Not between runs, not anywhere
• No currency, no upgrades, no energy to wait on
• Nothing you buy changes the throw — the physics is identical everywhere
• No account and no servers of ours. It has never sent anything anywhere
• Works with no signal
Chain hits for x2, x3, x5. Beat your best and the place answers: fireworks over the canal, a launch in orbit, a flotilla of lights down the river.
Ratings & Reviews
Emberwick 2.0: every place redrawn, and a daily you can share.
• Night Canal: washi lanterns you can find in the dark, koi under the surface, a lit shrine past the torii. Still free, still complete.
• Orbit: a warm launch pad under a ringed giant, and a lander that touches down when you hit.
• Amazonia: a stilt village around its fire, crocodile eyes in the torchlight, pale rafts that catch your light.
• Midtown: the alley that set the new look.
• Every place keeps its own best on easy, medium and hard, with a hard-mode leaderboard for each.
• The daily no longer needs Game Center. Share your result as a row of lanterns, or challenge friends in the Games app (iOS 26 and later).
• A short guide for your first throw, Reduce Motion support and new haptics.
• Fixes: Settings links open properly, and scores reach Game Center reliably.
Nothing about the throw changed. Already unlocked? Every rebuilt place is yours, and so is every place to come.
The developer, Tom Van De Putte, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Tom Van De Putte
- Size
- 2.2 MB
- Category
- Casual
- Compatibility
Requires iOS 16.0 or later.
- iPhone
Requires iOS 16.0 or later. - Mac
Requires macOS 13.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- Infrequent
Contests
- In-App Purchases
Yes
- All Places $2.99
- Copyright
- © 2026 Tom Van De Putte

