Bot Tsunami
One finger. Hundreds of bots.
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Ninety levels, fifteen kinds of bot, one finger. Hold the line while the swarm comes down, and fill the ring: the Tsunami clears the screen once, and only once.
They come down in waves. You have one finger and a line to hold.
Bot Tsunami is an arcade defence game about one thing: the moment when there are more bots on the screen than you can tap, and you have to decide what to hit first.
ONE FINGER, EVERYTHING
Tap a bot to hit it. Drag to sweep a whole path. Draw a circle to open a vortex that pulls the swarm into a lethal core. No virtual buttons crowding the screen: the gestures are the controls.
FIFTEEN KINDS OF PROBLEM
Every archetype asks a different question. The Bomber wants to die inside the crowd. The Shield laughs at taps and needs an explosion. The Healer gives back the damage you deal around it, so it goes first. The Phaser turns intangible and your hits pass straight through. The Chameleon disappears into the scenery and leaves only its eyes.
THE TSUNAMI
Destroy bots to fill the energy ring. When it is full, swipe up and a wave clears the screen. It is the only thing in the game that solves everything at once, and it is never ready when you want it.
NINETY LEVELS, TEN PLACES
A factory, the metro, a dam, a foundry, a server farm, a port, a desert lab, a reactor, orbit, and the core. The road ends somewhere, and there is a reason the last three levels are called Singularity, Silence and Tsunami.
ABILITIES AND DEVICES
Spend the energy cells you collect on abilities that stay with you for good, or on devices you place on the field before the wave arrives: a crusher, a Tesla coil, a train, a wind turbine, a magnetic trap, a floodgate, a heat reactor.
THREE STARS PER LEVEL
Survive, beat the score, take no damage, reach a combo, clear a group with a single Tsunami. Two hundred and seventy stars, and the hardest ones ask you to plan the wave, not to tap faster.
NO ADS. NO SUBSCRIPTION.
The whole game is in the app from the first minute. Energy cells can also be bought, and nothing in the game is locked behind them: they are time, not access.
iPhone and iPad. Plays in portrait, with one hand.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
Version 1.1
• Smoother play: the brief hitch on the first laser shot of a level is gone.
• Explosions no longer break the rhythm of a wave.
• Your progress now follows you: it is saved to iCloud, so reinstalling or switching to a new iPhone no longer wipes everything — cells you paid for included.
• Settings now show the app version and a link to the developer's website.
The developer, Valgy, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Claudio Valgimigli
- Size
- 305.2 MB
- Category
- Action
- Compatibility
Requires iOS 18.0 or later.
- iPhone
Requires iOS 18.0 or later. - iPad
Requires iPadOS 18.0 or later. - Mac
Requires macOS 15.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 2.0 or later.
- iPhone
- Languages
English and 4 more
- English, French, German, Italian, Spanish
- Age Rating
4+
- 4+
- Infrequent
Contests
- In-App Purchases
Yes
- Reactor core $8.99
- Cell pallet $4.99
- Cell crate $2.99
- Cell clip $0.99
- Copyright
- © 2026 Valgy Production

