RTS Siege Up!
Medieval Fantasy RTS Strategy
$3.99 · Designed for iPad
Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles 10-20 min. Campaign of 26 missions, online PvP and PvE. Support for Wi-Fi multiplayer and modding.
• Medieval castles with walls of stone and wood!
• Build catapults and other warcraft to break the walls!
• Archers, melees and cavalry are ready to defend your stronghold.
• Naval battles, transport ships and fishing boats
• Capture and protect resources and strategic positions
This is an indie game in active development. Share your ideas in socials and contact me directly! All links in the main menu.
Features:
• Campaign of 26 missions with different gameplay mechanics
• Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, sharing units with teammates PvP and PvE maps. Cross-play with PC and other platforms.
• In-game library of more then 4000 PvP and PvE missions made by players. Share your levels and promote among the community!
• Autosaves and replay recording system (should be enabled in settings)
• Level editor allows creating own game modes, campaign missions (with replicas, dialogs, and many triggers bringing experience close to visual scripting)
• Walls that are destroyable only with siege equipment and giving bonuses to defenders
• Battle and transport ships, fishing boats, building across the map and resource capturing
• Full support for portrait orientation on smartphones, different ways to select army, minimap, control groups, autosave system
• Cheats as an essential part of any old-school RTS game are also presented in SiegeUp! (can be disabled in settings)
• Experimental Pier-To-Pier game via internet, proved to work on iOS (see guide on official wiki)
• Experimental cross-platform modding support (see sources in official repo)
Hi! I'm Denis, the developer of SiegeUp. I was working on it for the last 4 years, in my free time after work in the beginning, trying now to make this project my main job. My goal is to make a balanced RTS to play on different platforms and bring new players to the genre. I also feel that the concept of walls and sieges has not been fully developed in RTS games. Walls in SiegeUp allow bringing opponents closer to each other while keeping pace and diversifying the landscape. I keep working on updates very actively, according to the plan, 2 more races and tech tree to come by the end of the year. So, wish me good luck!
- Fixed a crash on the custom levels page
- Fixed a bug causing water visuals to change after reopening a level
- Fixed several minor bugs
- Fixed low FPS when many buildings are constructed
- Added a typing effect and character names to campaign dialogues
- Stone walls can now only be built near the base
- Wooden walls are now much stronger and can only be attacked by melee units or siege weapons
- Minor balance adjustments
The developer, Denis Zdorovtsov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
- User Content
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Location
- Identifiers
- Usage Data
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Denis Zdorovtsov
- Size
- 170.4 MB
- Category
- Strategy
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPad
Requires iPadOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- Languages
- English
- Age Rating
13+
- 13+
- Frequent
Cartoon or Fantasy Violence
Guns or Other Weapons
Infrequent
Contests
Contains
Gambling and Contests
Messaging and Chat
User-Generated Content
- Copyright
- © Denis Zdorovtsov


