Warhammer 40,000: Tacticus 12+

Turn-based tactical battle RPG

Snowprint Studios AB

    • Free
    • Offers In-App Purchases

Screenshots

Description

Warhammer 40,000: Tacticus is a brand-new turn-based tactical strategy game set in the eternal conflict of Games Workshop's Warhammer 40,000 Universe.

In Warhammer 40,000: Tacticus, you bring some of the universe’s most powerful warriors to lightning-fast tactical skirmishes where you are in full control and only superior tactics can deliver victory. Expand your collection across multiple factions to find new tactical possibilities as you bring your troops to battle and sweep the galaxy clear of all resistance!

New players and grizzled fans of the Warhammer universe alike will find challenge in Tacticus, as they progress and compete in various game modes, including PvE Campaigns, PvP, live events, Guild Raids and much more.

CREATE THE ULTIMATE WARBAND
It’s your task as a collector to build your collection into an elite league of warriors capable of meeting any challenge. Equip your heroes with the ultimate gear, wrestled from the hands of your enemies, to enhance their attacks, armor, and abilities on the battlefield. Not every warrior is ideal for every task, however: Make key strategic choices in who to promote and pick teammates with complimentary abilities to maximize your chances in battle!

ENGAGE IN TURN-BASED BATTLES
Strategic choice in how to build your squad is only the beginning. Once the enemy closes, you must take advantage of terrain and positioning, as well as deploying your troops’ weaponry, specific traits and specialist abilities, to prevail. Martial skill reigns supreme!

RISE TO THE TOP
Choose your alliances wisely! Collaborate within your guild in raids against some of the most dangerous beings of the galaxy. You must unleash your guild’s entire arsenal of heroes and tactical tricks to outsmart the relentless enemy and establish your guild's dominance on the top of the global leaderboards.

Learn more:
https://www.tacticusgame.com
https://www.facebook.com/tacticusgame

Terms of service: https://tacticusgame.com/en/snowprint-studios-terms-of-service/
Privacy and cookie policy: https://tacticusgame.com/en/snowprint-studios-privacy-policy/
Copyright : Warhammer 40,000: Tacticus © Copyright Games Workshop Limited 2022. Warhammer 40,000: Tacticus the Warhammer 40,000: Tacticus logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners. © Copyright Snowprint Studios AB 2024.

What’s New

Version 1.17.11

- Special Battle Pass and ’Hunt for the Fallen’ event: Featuring Asmodai, starts on Apr 14
- New ‘For the Blood God’ event to unlock Macer Bloodgrin starts on Apr 21
- New Guild Raid Boss: The Avatar of Khaine, starts on Apr 24
- New Guild War Season: Starts on Apr 24
- New Campaign Battles: ‘Mirror Saim-Hann’ Part 5 and ‘Elite Saim-Hann’ Part 1
- Second ‘Praise the Machine God’ event to unlock Vitruvius Thannek starts on May 12
- Tournament Arena: The Live synchronous PvP event returns on Apr 14 and May 8
- Check the notes in-game for all the details!

Ratings and Reviews

4.7 out of 5
17.7K Ratings

17.7K Ratings

Diplomatic Ronin ,

Great Game, pretty grindy

I really like this game, and have managed to accrue a significant number of the characters up to silver and gold rank, which takes a while if you insist on playing it free to play (as I do). But this game lets you do that casually; I’ll log on for a few minutes, auto play (raid) for items to upgrade characters, and then revisit when my energy has replenished.

If I want to work on campaigns I’ll spend some time actually playing the game. I’ve managed to complete the Orkz, Ultramarines, Chaos, Eldari, and Black Templars campaigns, all without spending any money. Having a good, active guild helps, as winning raids gives you guild currency to buy more character shards and upgrade characters. It’s fun and I’m not bored yet, and new factions come out at a good pace.

Some negatives are that the Necron faction isn’t that useful in the long term so it feels like a waste to build them up for their campaign. And as many people say, requisitions rarely met you anything of value. I got lucky the first few I did but I can’t say the last time I got a worthwhile new character from one, or even a large amount of shards for a decent character I already had. Having said that I still recommend the game wholeheartedly. But all of the pay to play stuff is overpriced, do not waste your money, and if you don’t have the willpower to ignore it, don’t play this game.

TheTrenk ,

Surprisingly good

The game’s got a lot of great points. The artwork and animation stand out and the gameplay itself is engaging (there are enough things to track that you stay entertained but few enough that you don’t get confused, a bad decision can make or break the game, and the hero abilities feel fun, responsive, and impactful). The progression and character unlock systems are rewarding, too.

My complaints are that the game is very grinding driven. A lot of the experience is locked behind time gates or pay walls, and I’m not convinced that a series of missions that will provide maybe 20-30 minutes of dedicated gameplay are worth an hour or two’s pay - particularly not since there aren’t a lot of voluntary ad options with which to bypass obstacles. You’re looking at paying $30 for heroes that use the same resources as everybody else (so once you spend the money you don’t get to play the game more, just differently) followed by multi-hour waits to go through surges of gameplay that last, at most, five to ten minutes. It can be extremely frustrating, which makes me hesitant to spend money, which is sad because a lot of the heroes look like fun! The dollar to entertainment ratio just isn’t weighty enough.

Great way to burn through a few hours before you start hitting plateaus and getting frustrated. There are also a few bugs and oversights here and there but they’re not major. The main issue is how aggressively the devs decided to enforce a glacial rate of play.

FollowersOfFett ,

Progress blocks

Let me start by saying that I love this game. Some of the missions frustrate me though. Missions that require x amount of damage of a specific type are one example. Certain damage types are fairly common across characters, races, and factions. Some, however, are very specific to few characters which makes achieving them grindy. Fortunately with daily missions there is an option to reroll one mission per day. Event missions do not have this feature which presents challenges. Missions that target x kills of a certain race or faction are pretty easy to complete, unless a player doesn’t have access to all of the campaigns. An example of this is finding Chaos units without Fall of Cadia mirror unlocked. Arenas doesn’t offer a consistent format for headhunting in this fashion since opponent teams are “random” and victories become harder to achieve as you rank up. As well, this hinders progress in event mission chains, players being unable to efficiently finish these mission types. My only other big gripe is x10 requisition rolls. Getting orbs in half of the drops, or 5 character shards on rolls is wildly unsatisfying. I fear requisitions far more than I enjoy them.

Events

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The developer, Snowprint Studios AB, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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