"It is, in my opinion, the perfect mobile game."
- Drew Scanlon
"An insanely fun mashup of roguelike RPG and solitaire."
- AppAdvice
"A bright, funny, and engaging mix of ideas that's well worth adding to your home screen."
- Pocket Gamer
Solitairica takes RPG combat and challenging rogue-like progression to a fresh new place—the world of solitaire!
Gather your weapons and prepare to battle the armies of Stuck! In the land of Myriodd, all of the hearts have been stolen by the horrible Emperor Stuck, and you are the latest warrior brave enough to try to return them, saving the world from total heartless destruction!
With the guidance of the great Kismet who will teach you the power of solitaire and the four great energies—attack, defense, agility and willpower—to battle your enemies... you could finally be the one to save the realm.
Each player’s journey will be a unique challenge, with a horde of ever-changing enemies and a wide variety of items and spells to explore. Battle your enemies with brute force, or cleverly constructed builds with devastating combos, and defeat the Armies of Stuck!
Key Features:
- Introducing a brand new turn based solitaire combat system.
- Procedural enemies that combine hilarious and dangerous traits for endless variety.
- Heaps of items and scores of spells to combine. Millions of builds to try!
- Challenging and dynamic rogue-like progression.
- Four great energies to master: attack (destroy cards), defense (counter and armor), agility (peeking and quickness) and willpower (healing and the arcane).
- Collect wildstone each journey to upgrade cards and unlock new decks, which change the way you play.
- Deck upgrades include Ace, King and Queen cards which provide powerful boosts during battle.
Please ignore other reviews that assumed that there’s a paywall within the app to even start to play. I paid for the app and yes it opens with a page saying that you can buy decks with certain playstyles, but you don’t have to. If you swipe to the right, you will find one given to you and the other three of those same decks available - you’ll just need to play to earn a currency to buy those different playstyles. It’s well worth just trying out the first deck to even understand the mechanics of the game (it is like a roguelite) before you decide to pay for the other decks or just continue with the one given/earn your way to the other decks. Otherwise - Really enjoyable and interesting mechanics of the game! Simple but there’s an element of randomness that makes it more difficult. I also really enjoy the art style. I think the medieval but also whimsical designs make the game just that bit more interesting and fun to play.I just finished getting to the end with the first deck - needed a couple of upgrades to the first deck to get there, so I can definitely say it’s a fun game worth the money :)
The greatest game - an obsession!
Aniboker
I think this game might be destroying my life. It is simply remarkable, and the best game on the iPhone. I just made it up to level 17 in my fourth deck, and the Spiky Ogger Lava Conjurer is the most aggressive enemy, hands down. He devoured me four times in quick succession and broke my heart for good. And now I'm late for work.Thank you for fixing this game! It's so good to have it back.Edit: I'd like to make a suggestion for improvement! Could it please be made possible to just play the boss battle (either with a random collection of items and spells or with ones that are chosen from a randomly arranged set)? It's the best battle, but it takes so long to get to it!
so fun!!
violets and roses
really addictive gameplay. great replay value. if u get frustrated by losing to bosses, this probably isn’t the game for you. if you enjoy rogue-likes where you get to go back and try a lot of new strategies with new decks/powerups, you’ll love it! if you like balatro, you’ll enjoy this game.I have been addicted to it. so simple but soooo good!! totally worth the money for me.
Shallow and repetitive gameplay
Tobias123
It’s a nice idea, and the upgrades you can buy during a run suggest the idea of making builds, but ultimately the core game mechanic is too random and the upgrades are not impactful enough to make it feel like any of your choices really matter.As far as I can tell the only genuine way to progress in the game is to grind out the tokens you get from completing a run, in order to unlock permanent upgrades for each character class, which I don’t have the patience to do considering how tedious the gameplay gets once you’ve played through a few runs.
Support for iPhone XS, XS Max and XL!
Also:
Fixed issue where "Health Nut" achievement would not be rewarded
Fixed issue where journey record does not set to zero on first normal win. (unfortunately does not fix retroactively)
Fixed a rare crash on battle victory
Portrait view can now flip orientation
Version 1.1.14
The developer, Righteous Hammer Games Inc., has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy .
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Accessibility
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