The Kingdom has fallen. Time has turned back. And the only way to save the future is to defend the past. Welcome to Kingdom Rush 6: Genesis
The legendary tower defense saga by Ironhide Game Studio returns. Travel back to the dawn of Linirea, recruit the heroes who built the kingdom, and stop a young Vez'nan before darkness takes hold.
A PREQUEL, REWRITTEN
Return to the original Kingdom Rush lands at a time when legends were just beginning. Walk through known battlefields and uncover the moment everything went wrong.
15 TOWERS, ENDLESS STRATEGIES
Archers, mages, barracks, artillery, every tower has a specialty, and the real game is the synergy between them. Build your defense, lock the lane, watch the wave break.
12 LEGENDARY HEROES
Take two heroes into each battle and combine their abilities. Familiar Linirean champions return to your side, fighting beside you like the old days, and a few faces you're about to meet for the first time.
9 POWERFUL SPELLS
Equip a loadout of spells and unleash them at the moment that matters, meteor showers, powerful reinforcements, battlefield-wide control. Save them for the bosses. You'll need them!
18 HANDCRAFTED CAMPAIGN STAGES
Cross three landscapes of early Linirea, from the Citadel to the Stormcloud Depths and the far away lands of Arcania. Face 40+ enemies across 5 distinct races, and 6 colossal bosses standing between you and the future.
THE PLOT THICKENS.
More lore, more callbacks, and the Kingdom Rush humor that made you fall in love with Linirea in the first place.
GAME MODES, ACHIEVEMENTS, AND EASTER EGGS
For the ones who like to 100% everything: 50+ achievements, harder modes if you're feeling brave, and easter eggs we had way too much fun hiding.
OFFLINE, ANYWHERE
Defend the realm on the bus, on a plane, in a tower of your own. No connection required.
Defend the past to change the future. Join the millions of players who have rallied to Linirea since 2011.
Travel back in time to save Linirea in the latest version of this beloved tower-defense series. Familiar faces (and foes) abound, but we’re also fans of new challenge modes like Spell Rush, where you lose all your heroes but spells replenish more quickly. Not sure which heroes to equip? Cover your bases by having a stout defender like Rhodes alongside a heavy hitter like Bolin Farslayer.
Amazing pre-sequel
Peter Glushkov
So great to see you guys still have it and coming strong with each new release! KR gets only better, each release has its own feel and look and this one is great addition to the lineage. Top notch animation and audio, gameplay and response is just right. FINALLY added ability to skip intros =D world is so lovely crafted and is just a delight to look at and interact with.Thank you very much for your great work on this release!
Expensive extra content
Auxillarant
This is a brilliant game and plays extremely well on iOS, has excellent game mechanics, beautiful designs, and well designed difficulty curve. However it’s insulting how expensive the extra content is, about £50-60. On Steam you get all content included in £16 and you unlock them by playing more and earning more stars. This makes it really rewarding going back over old levels and unlocking more stuff by earning more stars with the different play styles. But in iOS, the stars basically mean nothing after the first few unlocks. It’s a completely different experience going over old levels and you have about 30-40% the variety in spells towers and heroes to make replaying older levels more fun - it’s a wasted opportunity and as I said, insulting. I know 2 stars seems harsh but I’m honestly disappointed. It is an excellent game but I’d strongly recommend buying it on Steam, the progression curve is way better.
Excellent but Far Too Expensive
Angela122345
The game is just excellent! Bright colours, music, gameplay, strategy, the addition of the old towers mode, the old medieval atmosphere, they all make this a masterpiece. However the cost is insanely disproportionate to the content, £70 pounds after a 25% discount is pure madness. A fair price would be £10 pounds for the heroes and and extra £7 for towers and spells. This mad pricing will only put a great game outside its natural market and disenfranchise even the most loyal fans like myself. What is more, what is the purpose for so many heroes with only 18 levels? If we are supposed to tediously repeat the game with each her in turn, I’d rather pay money for extra levels.
Bug fixes and improvements.
Version 1.01.010
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Information
Provider
Ironhide S.A.
Size
527.5 MB
Category
Strategy
Compatibility
Requires iOS 13.0 or later.
iPhone Requires iOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
iPod touch Requires iOS 13.0 or later.
Apple Vision Requires visionOS 1.0 or later.
Languages
English and 9 more
English, French, German, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese