Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel.
Super Hexagon was a best of 2012 runner up for game of the year on the app store.
"A masterpiece of design purity" - EDGE 9/10
"This is the kind of game you’re going to pass off to your friends and say, “You’ve gotta check this out.” It’s dangerously addictive." - IGN 9/10
"One of the best mobile gaming experiences I've had this year." - Destructoid, 10/10
"Knows exactly what type of game it wants to be and executes on it spectacularly. Merciless difficulty meets brilliant design." - Gamezebo, 5/5
3.0.2: Minor patch for 3.0.
3.0: Welcome to Super Hexagon 3.0! This new version supports iPhoneX, brings 120 FPS support to ProMotion enabled iPads (iPad Pro 2017+), and supports iOS 11.3. This is all possible thanks to our new GLKit renderer, which should also bring faster performance and increased battery life to all devices!
In addition, you can now also play the game on iPad Pro smart keyboards (as well as the existing support for MFI controllers.)
Thank you so much for playing Super Hexagon. I hope you enjoy the update!
Ratings and ReviewsSee All
Terry Cavanagh’s Super Hexagon is quite simply one of the most challenging games we’ve ever played. A pulsating chiptunes soundtrack underscores the danger as swirling walls close in around you and you race to escape the contracting maze. With the geometric action heaping on the punishment (the easiest difficulty is appropriately labelled “Hard”), every small achievement feels like a massive victory, whether you’re topping your high score or overcoming a singularly tricky section.
Amazing Game, definitely recommend!
Here's some advice to you, the developer of this game - you know that SUPER hard stage? The one that only appears in Hexagoner Hyper Mode? The one where you have to tap twice one way, then twice the other? Remove it. Kick it. Insult its mother. Do whatever you have to in order to get it to go away. It's the only section of the game I don't actually enjoy, since if it occurs after around the five second mark, the chance of me dying is about 85%, and if it occurs at any time after 10 seconds in, the chances are probably 100%, that I'll die. Please take it out. Apart from that, the game's awesome and by far the best value for money game I've ever bought.
Great game but needs updating because there is a bug in the game where I keep catching the sides of the blocks or walls when I can touch them and I don't die but when I am on the non wall side and I'm just too close to the border where it changes colours, i die and I've screen shot the death and zoomed into where the arrow is and I'm not near the wall. Please please please fix this because it keeps happening on the hardestestest level and I keep getting around 25:43 seconds. I'm on the 2nd to last level after completing hexagonest normal version.
Challenge friends and check leaderboards and achievements.
Up to six family members will be able to use this app with Family Sharing enabled.