The MMA Manager Game
Manage Promote Fight
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Sign fighters. Build your gym. Dominate the fight.
The deepest MMA management simulation on mobile — with a real-time fight engine powered by advanced combat modelling.
Step into the world of mixed martial arts management.
Take control of your own MMA gym, sign fighters from around the globe, and guide them from unknown prospects to world
champions. Every decision matters — from who you sign, to how you train them, to which fights you take.
DEEP FIGHTER MANAGEMENT
Scout and sign fighters from over 200 nationalities. Each fighter has 27 individual attributes across striking, clinch
work, grappling, submissions, and physical conditioning. Develop their skills through targeted training plans — build a
devastating striker, a submission specialist, or a well-rounded threat.
8 AUTHENTIC COMBAT STYLES
Fighters specialise in Boxing, Muay Thai, Wrestling, BJJ, Sambo, Kickboxing, Judo, or Karate — each with unique
strengths and weaknesses. A wrestler's takedown pressure can neutralise a striker's range. A BJJ black belt is dangerous
off their back. Style matchups create genuine tactical depth.
ADVANCED FIGHT SIMULATION
Watch fights unfold second-by-second with a state-of-the-art Markov chain fight engine. Fights flow dynamically between
standing exchanges, the clinch, and ground positions — guard, half-guard, side control, mount, and back control.
Knockouts, TKOs, submissions, and decisions all play out realistically based on fighter attributes and style matchups.
8 WEIGHT DIVISIONS
Compete across Flyweight, Bantamweight, Featherweight, Lightweight, Welterweight, Middleweight, Light Heavyweight, and
Heavyweight. Chase championship belts, navigate mandatory challengers, and manage rematch clauses as your fighters climb
the rankings.
BUILD YOUR GYM EMPIRE
Hire specialist trainers, upgrade your facilities, and expand your gym's capacity. Your gym's reputation determines the
calibre of fighter you can attract. Manage weekly costs, trainer salaries, and fighter contracts to keep your operation
profitable.
FULL FINANCIAL SIMULATION
Negotiate fighter contracts with guaranteed fees, signing bonuses, and manager percentages. Promote your own shows with
ticket sales, PPV revenue, and gate calculations. Every fight has real financial stakes — one big card can make your
gym, or one bad deal can break it.
CHAMPIONSHIP GLORY
Work your way through the rankings to earn title shots. Defend your belts against mandatory challengers or pick your
voluntary defences. Navigate the politics of rematch clauses and mandatory deadlines. Can you build a dynasty?
LIVE YOUR CAREER
The game world advances week by week. Read the latest fight news, track results across every division, follow the
rankings, and react to what's happening around you. Hall of Fame awards track the greatest fighters, most knockouts,
title reigns, and more.
MULTIPLAYER
Test your stable against other managers via Game Center. Put your best fighter forward and see how your training and
matchmaking stacks up against a real opponent.
KEY FEATURES
- 27 upgradeable fighter attributes across 7 training categories
- 8 authentic MMA combat styles with tactical matchup depth
- Real-time fight engine with 5 ground positions and multiple submission types
- 8 weight divisions with full championship and ranking systems
- Gym management with trainers, facilities, and reputation
- Complete financial model: contracts, shows, PPV, gate revenue
- Weekly game progression with dynamic news and events
- Hall of Fame and career achievement tracking
- Game Center multiplayer
MMA Manager is a subscription only product.
Terms of Use (EULA) can be found at https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
All new features for 26.1.0
Fight Camp!
Fighter DNA!
Fight Plans!
Fight Shouts!
Corner tactics between rounds!
Fighter DNA page
.
This screen highlights the fighter’s attributes relative to each other as well as showing effects of XP updates to each attribute ahead of update.
The DNA screen also shows a breakdown of the fighter’s individual skills in a new flow screen showing the probability of their most likely fighting style and success rate.
Fight camp page
When a fighter is scheduled the player can now modify for that fight the fighter’s ability in order to set a fighting style appropriate to the opponent in question.
Fight plans
Before the fight the player is now able to set a fight plan and emphasis for the fight. Details below
Fight shouts
The player now has a number of shouts available to activate the fighter during the fight. Details below
Between rounds tactics
The player can add additional emphasis or instruction to the fighter. Details below
FIGHT TACTICS & STRATEGY GUIDE
SHOUTS (during fight)
Budget scales with Fight IQ. Effects decay 50% per round.
Strike! — +Strike bias, +Punch accuracy. Costs TD defence and stamina.
Takedown! — +TD bias, +TD offence. Costs strike defence and stamina.
Defend! — +Defence, +TD defence, +Idle time. Reduces striking and aggression.
Body! — +Body targeting, +Body damage. Reduces head targeting and KO chance.
Finish Him! — +Strike/TD/Sub bias, +Aggression, +KO chance. Big defence and stamina cost. Requires opponent to be visibly hurt.
GAME PLANS (pre-fight)
Stand and Bang — More striking, avoids grappling, gets up faster.
Wrestle and Control — Prioritises takedowns and mat control, less striking.
Submission Hunter — Hunts subs from any position, uses TDs to get there.
Measured Approach — Conservative, saves energy, lower output but lasts longer.
Relentless Pressure — High pace, more action, burns stamina faster.
FOCUS AREAS (pick up to 2)
Head Hunting — More head shots, higher KO probability.
Body Work — More body shots, saps opponent stamina faster.
Clinch Fighting — Engages clinch more, better at initiating it.
Ground Control — More TD attempts, holds position longer.
Defensive Priority — Tighter defence, harder to take down.
Fast Start — Higher output in round 1.
CORNER INSTRUCTIONS (between rounds)
Effects decay 50% per round.
Keep doing what you're doing — No change.
Let your hands go — More striking volume.
Stay defensive — Tighter guard, less output.
Take him down — Hunt for takedowns.
Work the body — Target body, sap gas tank.
Go for the finish! — All-out offence, leaves openings.
Conserve energy — Save energy for later rounds.
Change game plan — Completely switches strategy.
FIGHT CAMP TRAINING
4 sliders totalling 100%. Each week builds temporary boosts.
Striking — Boosts Power, Accuracy, Defence, Kick Offence.
Grappling — Boosts TD Offence, TD Defence, Ground Control, GnP.
Submissions — Boosts Sub Offence, Sub Defence, Clinch Control, Fight IQ.
Conditioning — Boosts Stamina, Chin, Resilience.
Neglecting any area below 15% incurs stat penalties.
Camp length matters: Full camp (6+ weeks) gives maximum benefit. Short notice (1 week) gives minimal. Trainer quality ranges from 0.5x to 1.0x. Max boost per area is +4.
Bugs.
- Fixed duplicate regional title issue. This runs in background when advancing game.
- Fixed issue with main event Shows whereby venue cut of ticket revenues was being taken 2-3x resulting in significantly lower profits.
- Fixed issue whereby fights with mandatory challengers could be made. This was resulting in fights being removed from cards without warning.
- Fixed issue whereby fights would be removed from cards without warning when a fighter on card is designated as a mandatory challenger subsequent to the fight being made.
- Updated rankings algorithm
- Fixed issue where Issue reporting mail link in dashboard was not working correctly.
The developer, Sport and Financial Limited, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Usage Data
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Sport and Financial Limited
- Size
- 314.7 MB
- Category
- Sports
- Compatibility
Requires iOS 16.6 or later.
- iPhone
Requires iOS 16.6 or later. - iPad
Requires iPadOS 16.6 or later. - Mac
Requires macOS 13.5 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
13+
- 13+
- Infrequent
Simulated Gambling
Contests
- In-App Purchases
Yes
- One month full access $3.99
- Add 100k of fighter XP growth $3.59
- Three month full access $8.99
- 1m MMA Manager dollars $1.09
- One year full access $24.99
- Starter Bundle 75K XP + $3M cash $4.99
- 5M MMA Manager dollars $3.59
- Champions Pack - 2.5 million XP $49.99
- $10m MMA Manager dollars $9.99
- 50M MMA Manager dollars $16.99
- Copyright
- © Fightworlds 2026

