Battlevoid: First Contact 12+


Designed for iPad

    • 4.4 • 32 Ratings
    • Free
    • Offers In-App Purchases



Take command of a space station in this free real-time (RTS) sci-fi strategy game with roguelike features!

Take command of a space station in this free real-time (RTS) sci-fi strategy game with roguelike features!

The year is 2259. The place of the game is a Battlestation.

Commander! We've got something coming through the jump gate, signature and silhouette unknown. Recommend sending fighter squad delta to intercept. - Eden, the artificial intelligence of Battlestation.

Reinforcements have arrived Commander! - Admiral Geezer

Battlevoid: First Contact is a free real-time (RTS) space strategy game with roguelike game play features. Set in a universe, where 3 other species and an unknown threat are nearby, you are in command of the best defense humans have left. Take command of the space station named Battlestation, build your own weapons and fleet, research new technology and order reinforcement starships. Your every decision will culminate into one epic last battle, where your swift decisions will decide if a human colony is saved. Unlike any other tower defence game out there!

* Battle Wave after wave of incoming threats
* Epic boss fights that leave you shaking
* Research and upgrade your Battlestation
* Roguelike game play features, every game is different with random elements!
* Stunning graphics and smooth game play

What’s New

Version 2.0.2

Maintenance update
- Updated for iOS 12

Ratings and Reviews

4.4 out of 5
32 Ratings

32 Ratings

6abey ,

Very good

One of my favorite games I admire the art style and the gameplay there are a few bugs you one mainly that bothers me is that you can’t scroll on the side to view the rest of your ships you used to be able to do that, as well as other minor details. Although I do wish you can use more than 5 ships it would be more interesting especially as in the endless mode it gets exponentially more difficult so it would be fun to get to the higher levels.

Tibwolf ,

Fun space roguelike

This game is pretty fun to learn and play.

The different difficulty levels really only matter until you get your ship decently outfitted, at which point you can steamroll through the rest of the game by upgrading weapons and swapping out ones for better alien variants. Playing carrier builds is prohibitively difficult to start with, but becomes consistently easy to overwhelm every enemy you encounter once you have 4+ bays with 4 plasma fighters swarming around.

I wish there was a bigger difference in difficulty levels besides having less resources to start with and encountering better equipped enemies earlier. The extra few points gained from hard are easily lost with more grinding back and forth to be able to fight these enemies, as you lose 10 points for every "action" taken.

Having a fleet of more than 3 capital ships would be pretty cool, but only if higher difficulties sent more capital ships against you to make battles more epic.

Random events like with Out There or FTL would also add some fun to the late game steamrolling that inevitably occurs.

A random little complaint: even with music and sounds turned off, the game mutes background music. Doesn't matter the source. Doesn't detract from gameplay, but it's an annoyance nonetheless

Eriptron ,

Somewhat misleading pictures from developer

Update: Some lame, pointless dialogue. Detailed graphics wasted on the tiny game objects. Uses archaic PC button/commands instead of iOS gestures (most iOS app developers are guilty of that). And, unfortunately, repetitiously boring game play.
While the App Store pictures are in landscape orientation, the game is the typical ‘stuck in the iPhone box’ and only supports portrait orientation, do it’s not ‘really’ completely iPad compatible since it doesn’t support landscape.

App Privacy

The developer, Bugbyte, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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