Bit City: Building Evolution 12+

NimbleBit LLC

Designed for iPad

    • 4.6 • 8.2K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Build your own Bit City! Start from a tiny town and grow to a thriving metropolis in this city building idle game from the creators of Tiny Tower. Collect profits and invest in upgrades that keep your city growing. Fill your city with new types of cars, planes and ships. Unlock cool new buildings, including famous landmarks to customize the look of your city. What are you waiting for? Start building YOUR own Bit City now!

What’s New

Version 1.5.0

Bit City: Building Evolution Update:
• We've squashed bugs and made crucial updates for smoother building—no more wobbling skyscrapers!
• Game crash reporting is now as easy as pie, so we can fix issues faster than you can say "building permit!"
• Enjoy lightning-fast loading times—your city will be up and running before you can grab a coffee!

Get ready to build big and have fun!

Ratings and Reviews

4.6 out of 5
8.2K Ratings

8.2K Ratings

Editors’ Notes

You probably already know NimbleBit. They’re the team behind Tiny Tower, Pocket Frogs, Disco Zoo, and a bunch more breakout hits. But Bit City is special. It takes the pixel-styled gameplay of Tiny Tower and fuses it with hectic city management. With a few (thousand) taps, you’ll construct a sprawling metropolis, populating your city with cars, planes, and boats. We love how we can always find one more thing to tweak, improve, and grow.

Smiling Pets ,

Amazing!!

Good job, Nimblebit!! This game is fun, relaxing, and simple with a clear purpose and it's hard to get bored. You never have to leave the app and just wait like with some apps such as Adventure Capitalist. Instead, vehicles earn you money almost constantly and cute graphics interest you. It's a very smart idea and proves that Nimblebit can create a variety of games with varying levels of success but with different styles and yet the same simple fun flair--they're amazing!
And yet there are some suggestions. Why can't we visit and even upgrade past towns? It would give us a sense of accomplishments And a further sense of purpose.
I feel like vehicle purchases should stay the same from town to town. It doesn't make that much of a difference but it would again help the game move along and help us feel accomplished in it.
Leaderboards and social aspects are optional. They don't make games great, but to include them would be nice, as long as they worked well.

Jane Audrey 19 ,

A few suggestion

I like how simple the game is. On the first and second city, it's pretty great. The building price is reasonable and it's easy to collect money. However, I don't like how the town hall investments reset when you start a new town. I just knew that if you max the upgrade on each town you get more profit per second on the bank which will help growing the next town. The tutorial doesn't explain this even a bit. That's the first one, improve the tutorial. The second one, once you get to the third town, you get 3 or 4 empty big lots with 10+ small ones. Well, what I didn't realize is, everytime you buy the small lot, it increases the price for the big lot. And the price increase is real big which makes it even harder to save up. Maybe you should make it easier to save up. And the third one, maybe you should make an option where we can see the previous town that we built. Not resetting the whole game, just let us see the previous town. Maybe after unlocking a new town you are not able to upgrade the previous one but at least let us see it. Fourth one, is there any chance there will be a "social" feature where we can visit another players town? It gets bored sometimes because we can't view other players town.
Overall this game is really great - a combination between tiny tower, pocket trains and pocket planes. I would recommend this game, especially if you actually make it better in the next update. Keep going, nimblebit!

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The developer, NimbleBit LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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