Carrier Battles 4+

Pacific War Naval Warfare

Cyril Jarnot

    • 4.4 • 39 Ratings
    • $9.99
    • Offers In-App Purchases



This is a classic hex-and-counter digital wargame covering the naval-air battles of the Pacific War, in the South Pacific and Central Pacific in 1942-1943.

Find the forces of your opponent and strike at them before they sink your precious aircraft carriers, while preventing them from invading key points in the theatre of operations or supporting your own amphibious operations.


• Solitaire play again powerful US or Japanese AI
• Play by Email
• 11 historical scenarios: Coral Sea May 42, Midway June 42, Eastern Solomon Aug 42, Santa Cruz Oct 42, Guadalcanal Dec 42, Bismarck Sea March 43,
Rabaul 1943, Guadalcanal Feb 1943, Watchtower Aug.42, US Raids Mar 42, Wake Dec 41
• Varied Hex maps with a scale of 30 miles per hex
• 80 types of warplanes, historical ships
• Naval-air search, radar, progressive intelligence gathering on enemy naval forces
• Air strikes against naval and land targets, surface battles
• Advanced damage system
• Invasion, naval bombardment
• Turn-based system
• A nice on-boarding sequence will guide the player to the depth of the game
• Available in English, French, Spanish, Japanese, Chinese , Italian
• No internet connection required to play against the AI

Estimated Playtime: 1h00 to 3h00.

Terms of use:
Privacy policy:

What’s New

Version 1.11.15

- Resigning an online which has really started.
- Push overboard: the pop-up was not always displayed.

Ratings and Reviews

4.4 out of 5
39 Ratings

39 Ratings

I<3PapaSmurf ,

Great hex based old school strategy game.

Lots of realism and depth went into this. Very enjoyable game.

Developer Response ,

Have a nice game !

Enterprise Car Rental ,

Great game

This is a wonderful “simulation” of world war 2 pacific naval combat as you put yourself in the shoes of the admirals of the pacific war like Halsey and Nagumo. The cat and mouse game of trying to find the enemy before they find you is gripping. The developer has put a great deal of research and thought into recreating the decisions that these admirals had to make. “Do I launch an attack now with limited information or do I wait until I am sure they are carriers?” The decision is the difference between victory and defeat. The tutorials are good so it is very easy to get into the game quickly. The developer has been very active and the gradual addition of seaplanes (a good search plan is critical), fog of war, and now submarines has only made the game more historically accurate and engrossing. If you are interested in World War 2 in the pacific particularly carrier warfare, this game is both historically accurate and entertaining!

v234fz ,

This is the finest carrier game on the market

I freely admit I did not like the original game. I played it extensively, tried to like it, but it had too many unrealistic features.

This permutation of the game is for the players who want to understand the deadly, unpredictable nature of WWII carrier warfare in the Pacific. You will not know the results of your attacks. I was told Japanese carriers had sunk in my Eastern Solomons game---several times. Each new raid by my aircraft showed they were still afloat (after the game was over I discovered two did sink). Were my "pilots" seeing things or had the Japanese carriers not sunk yet?

Now you have to deal with time allocation. Every aviation preparation task on the ship costs time, such as loading weapons onto aircraft, launching aircraft and recovering aircraft. Large raids take longer to prepare and longer to launch. You must learn to think like a carrier admiral. Try your best, and fate might have Dauntlesses waiting in the sun, and your carriers are doomed. Chance plays a very important part in carrier warfare in 1942.

This is is not move and shoot. If you don't want extra detail, you do not have to use it. The features are optional.

This is a great learning tool. It is also a great play experience, albeit nerve-wracking. You may have a beautiful plan, but it will not survive contact with the enemy.

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The developer, Cyril Jarnot, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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