CrushStations 4+
Brain training made fun
New York University
Designed for iPad
-
- Free
Screenshots
Description
CrushStations is a game designed to train working memory, a subskill of executive functions.
CrushStations is a game designed to train working memory, a subskill of executive functions. Working memory involves holding information in mind and mentally working with it (Diamond, 2013).
Players need to remember the color and type of creatures to free them and keep them out of reach of the hungry octopus.
How does this support learning?
Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000).
What is the research evidence?
Our research suggests that CrushStations is an effective way to train working memory.
The study supporting this claim will be published soon.
Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007).
This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY.
The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.
What’s New
Version 1.2
Fixed issues with pause menu and when saving progress after going back to the main menu.
Ratings and Reviews
Fun but functional error
Fun game, makes you think! May be easier for lefties. Problem with continuing your game- though I’ve played 5 levels and it displays my stars, all of the levels are locked and I cannot resume
Phenomenon game, with one major problem that can be easily addressed
In the beginning the game does feels like it pushes my working memory, but after a continuous play, the shapes and colors are stored in my short term memory, and i dont use my working memory whole a lot which defeats the whole purpose of this game. My suggestion here is to add adequate number of shapes and colors( or even new requirements ) and randomize them in each level
Great but doesn’t work on older devices
Works on my phone, but older tablets and iPhones the app crashes. As a parent, my kiddo doesn’t have the latest and greatest device and these kinds of apps should be tested on much older devices that are 4-6 years old.
App Privacy
The developer, New York University, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Information
- Seller
- New York University
- Size
- 958.7 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 9.0 or later.
- iPad
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2019 NYU CREATE Lab
- Price
- Free