"Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.
***AWARDS AND HONORS***
***Rock Paper Shotgun - 50 Best RPGs of All Time***
***IGN - Best of 2016: 2 Nominations***
***IGF 2016 - 3 Nominations***
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
* The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
* Striking hand-drawn gothic crowquill art style
* Innovative turn-based combat pits you against a host of diabolical monsters
* Narration system to celebrate your successes...and failures
* 15 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
* Camp to heal wounds or deliver inspiring speeches.
* Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
* Classic CRPG and roguelike features, including character permadeath, procedural dungeons, and incredible replay
* 3 game modes and over 80 hours of gameplay*
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Please note that the game currently supports the following languages only: English, German, French, Russian, Polish, Czech, Spanish, Italian, and Brazilian Portuguese
- Fixed issues with district bonuses
Ratings and Reviews
Great Dungeon Crawler!
I experienced Darkest Dungeon for the first time watching people on Twitch playing the game on the PC. I loved the visual presentation of the game - that dark noir style artwork, the animations, the narration, the music...it was just a great looking dungeon crawler - one you didn’t need a high end PC to play. Before buying the game myself, I read reviews online - the biggest gripe for most is the “random number generator”, and because of the randomness, you never know what will work and what won’t. For someone trying to beat the game, I can see how that can be a frustration. For me, though, I guess I’m more of a casual player, and if my group of adventurers don’t make it through a quest, it’s no big deal. I’ll just recruit a new group and try again, or even try again from a new slate by starting up a new game. I just think this is a beautiful and in-depth game that’s a great time killer! Being able to have this game on the tablet is a huge bonus! Some say the menus are too small, but for my iPad 2 Air’s screen, it seems fine. The fact that you can share saves between your PC and tablet is a nice feature, too! If you play this game to win, you’ll probably get frustrated with it eventually. If you play to just enjoy the game - win or lose - you will probably enjoy this game.
Immersive and Stressful, in a good way.
When I first saw this game, I though it would be an interesting thing to try out. Granted, it did take some getting used to the whole system of strategy, but now it is so immersive I can’t put it down once I start a session (which usually last for hours before I’m ready to stop).
This game has a way of putting stress not only on the characters you control, but on you as well. The jarring hits and sound effects, the dark design of enemies, and the idea that random encounters or unfavorable events could happen at any time makes me nervous and tense, yet more ready than ever to tear my enemies apart piece by piece.
My only wish is that while there is a lot of adventurers already, I feel one or two more with different themes would round out my roster more fully. All in all, this is a sound investment to those who like turn based action.
A terrible port
First of all, I am a fan of Darkest Dungeon as a game. But this iOS version of it specifically is terrible.
I have an iPad Air 2, so it isn’t that terribly old with some odd aspect ratio or small screen. In spite of this the game letterboxes everything by nearly an inch on both the top and bottom, severely shrinking things down. On top of this, the UI and text in the game is tiny even relative to the available screen real estate.
Then on top of that, all the descriptive popups that come up when pressing stuff appear DIRECTLY BENEATH YOUR FINGER! How does a rational human being even do that? The tiny text can’t even be read because your own finger is obscuring most of it.
Interacting with the interface is rough as well, because there’s no distinction made between selecting something and actually activating it. You have to press and hold stuff to get those pop up descriptions telling you what it actually does, and if you just tap something it immediately activates it. The game was originally built to be played with a mouse, so a lot of vital information on what the hell UI elements or items actually do is completely hidden from you, normally requiring you to hover the mouse over it to see a pop up. So you have to press and hold on EVERYTHING just to see what it does, and if you accidentally tap it instead, it instantly activates it. And those vital pop up windows will be tiny and hidden by your finger anyway!
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- Red Hook Studios Inc.
- 1.5 GB
- Requires iPadOS 9.0 or later.
- Age Rating
- 17+ Infrequent/Mild Simulated Gambling Infrequent/Mild Alcohol, Tobacco, or Drug Use or References Frequent/Intense Horror/Fear Themes Frequent/Intense Mature/Suggestive Themes Infrequent/Mild Sexual Content and Nudity Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Profanity or Crude Humor
- © 2015-2020 Red Hook Studios Inc.
- In-App Purchases
- Musketeer $0.00
- The Shieldbreaker $1.99
- The Crimson Court $4.99
- The Color of Madness $4.99
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