Join Douglas Chase as he digs up his backyard in search of treasures and fame!
*** iPhone 3GS not supported ***
Douglas Chase is a not so great archeologist working for a failing museum. He must dig up objects to save his job and the museum as well. Nigel the mummy will be out to get Douglas, but don’t worry, Nigel’s sense of direction is not so great (too many years buried in a tomb will do that), however if Nigel does touch your digging line, all heck will break loose!
Many more enemies will join Nigel so collect hats (magic hats of course!), that will help Douglas along his adventure digging deeper and deeper to the center of the earth…
Inspired by the arcade game “QiX”, Dig! is a fast paced game which requires quick changes of direction and strategy to dig out 75% of each level to complete. Different enemies will add to the difficulty however Nigel will always be close by, wandering around as he does. Collect artefacts for money to help the museum and to buy power-ups and hats. Collect exhibit pieces to put into the museum and earn a paycheck for Douglas.
•Quick arcade action.
•Interesting areas to unearth.
•Hats! (that give perks!)
•Unusual enemies; Nigel the mummy, moles with fezzes and many more!
•Artifacts to collect.
•Museum collections to find.
•Colorful 3D art.
•Appropriate for all ages.
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• iCade support
• Bug fixes
Ratings and Reviews
Could be better
1) it's too easy to die. Game restarts too much.
2) The nature of the enemies isn't clearly explained.
3) I find the proportions of the characters too big for the playing field.
Good game but difficulty little high
I beat the game but the difficulty is very high on the later levels you need to buy the better hats and powerups to survive and a little luck :)
But AI just seems too smart when the mummy runs really nothing you can do , and the dont randomly move the are very aware of where you are going a little too aware , even if i make it from one side to another i almost always have to stop digging as a gnome will always seem to be at the exact location im trying to dig too.
They need to drop the AI just a little bit to make it more enjoyable.
This doesn't make sense considering you're trying to fight EGYPTIAN-themed enemies. Last I checked, elves, blobs, GIANT SQUIDS, and penguins weren't a part of Egyptian armies, especially if they were undead. Want it more realistic? Create more reasonable enemies, like scorpions, MUMMIES, even Egyptian soldier skeletons as enemies and ditch the lame, nonsensical ones. I know it's a child's game basically, but the whole concept is dumb. Instead of having the Egyptian pharaoh himself chasing the character, why not put him in as a final boss, while putting reasonable enemies in lower levels starting with just scorpions and snakes, then move slowly to putting mummies and other harder ones in later levers like maybe level 10 instead of 2?
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- Crescent Moon Games LLC
- 147.7 MB
- Requires iOS 5.0 or later.
- Requires iPadOS 5.0 or later.
- iPod touch
- Requires iOS 5.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- © 2013 Crescent Moon Games
- In-App Purchases
- Chest of Pirate Gold $4.99
- Coin Doubler $1.99
- Pile of Gold $0.99
- Pot of Gold $1.99
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