June 7th, 1995. 1:15 AM
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
Thank you for playing Gone Home! This update adds performances improvements, bug fixes, and iCloud Save Support.
Ratings and ReviewsSee All
Where is your family? This question drives exploration of your empty house as you examine keepsakes and dig through boxes to find answers. Guided by the melancholy diary of your missing sister, you learn the house isn’t the only one keeping secrets. Immerse yourself in 1990s nostalgia and the intimate details of private lives in this impressive achievement of interactive storytelling.
Cringe Level 9000
I’m not gonna lie, I was bored and downloaded this game not knowing anything about it. I saw pictures of a creepy, dim lit house and the mechanics of what looked like a puzzle game but I was very surprised when I realized I was basically playing a walking simulator story based game. I was disappointed in myself for not looking in to it before paying $5 but thought ok I’ll play through it maybe the story will capture my interest. Now look, I’m all for equality and rights but the story, dialogue, and characters were all so beyond cringe to me it got me mad. Nobody in real life speaks like this, acts like this, thinks like this is what I kept saying to myself throughout the play through. There are no twists, no thrills and no fun in this game. The gameplay consists of walking around and reading notes scattered around the house and that’s it. So why not just make it a short story or film? I do not like games like this, Florence, and Old Man’s Journey where it is clearly meant to be a short story or video but they throw in some nonsense gameplay element in it.
Great Overall Game
I thought this game was gripping, had a great storyline, and plus, the graphics are amazing. I had so much fun uncovering all the mystery’s, and I liked that you found something, such as a band poster, and then found a note or such explaining it. I don’t know why but I just love that kind of story telling. I just have one thing though, and it’s not anything bad however, I am kind of a scaredy-cat, and it took my a while to not be a little off-putted when opening dark rooms and looking out the stormy windows. I know it’s not a scary game, and that you can make it so that all the lights are already on, but I feel it definitely changes the experience. Just a little note for anyone who doesn’t do so well with the dark and such. Other then that I just love this game. Well, ta-ta!
- Annapurna Games, LLC
- 722.6 MB
Requires iOS 8.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE (1st generation), iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2nd generation), iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi‑Fi + Cellular (6th generation), iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
- Age Rating
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © The Fullbright Company™, Gone Home®, and the Fullbright Light Bulb Logo are trademarks of The Fullbright Company LLC.
With Family Sharing set up, up to six family members can use this app.