Card Thief is a solitaire style stealth game played with a deck of cards.
*** German Developer Award - Best Game Design 2017 ***
*** German Games Award - Best Mobile Game 2018 ***
In Card Thief you move through a deck of cards as a stealthy thief. Sneak in the shadows, extinguish torches, pickpocket guards and steal valuable treasures without getting caught.
Card Thief, the official follow up to Tinytouchtales excellent dungeon crawler Card Crawl, attempts to condense the classic stealth genre into a solitaire style card game.
The game offers an accessible core gameplay with a deep layer of tactical planning and various risk reward mechanics on top. In 4 different heists you can test your skills against various enemy and trap types. By successfully completing heists you can unlock and upgrade 12 equipment cards each with a unique ability to improve your highscores.
+ Solitaire style gameplay
+ 4 heists each with different enemy and obstacle types
+ 12 unlock able and upgradable equipment cards
+ Hire 10 thieves with unique gameplay rules
+ Mini deck building
+ Daily Heist with global highscores
+ Deep tactical planning for fans of the stealth genre
+ 2-3mins playtime per game
Visit www.tinytouchtales.com & www.card-thief.com
this is a small bug fix for the iPad layout issues.
May the shadows guide you!
Ratings and Reviews
Stealth fans, you’re in for a treat. We’re truly impressed by how intense it is to loot castles in this beautiful, solitaire-style game. Mastering just when to grab treasure and avoid guards takes a while, so doing it right feels terrific. Fun fact: Tinytouchtales cites the game Thief: The Dark Project as a key inspiration—and they really did capture the vibe of that classic sneak-fest.
Almost Perfect, Nearly Worth It
This game has some really cool concepts, and the gameplay itself is really fun, but it can get a little repetitive. Though I think the art and animation is spectacular (love the style), I think the game needs al little bit more. My suggestion is that you make it to where you can team up or go against your friends. You could make the arena twice as big, and the goal when you’re working together is the same basic game where you have to escape with the chest, but there is two chests, and if one of you gets caught, you both do. When you are competing with your friend it should be where you are still trying to make it out without being caught, but the player with the most gems/ gold/ coins (I don’t know if they have an official name or not) and there is only one chest, which gives you bonus points. Thank you for your time, I hope you take these suggestions to mind, or maybe even just read this at all (it took 10 minutes).
Sincerely, a grateful player,
I really love this game— & I want more! more levels, more incentives, more variations in the Hideout games. There is so much potential for expanding on this game. The gameplay itself is so enjoyable and very tricky at times. I love puzzles and it really gets my gears turning on how to figure out the best strategy. There are tricks I’ve learned and some I haven’t quite figured out yet. Also, I love all of the artwork so much. Really, this game is great, very smartly done.
A few small tweaks (e.g. no more triple-taps to open treasures, please) and some additional goals/achievements would breathe new life into this game. Like the inventory of stolen goods— it doesn’t appear to get you anything or unlock any achievements (yet?). I’d like to be able to cash those in to get new tool cards, or win special cards if you get the final high score on a Hideout game, etc. I look forward to future updates! 😊💜
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- Arnold Rauers
- 177 MB
- Requires iOS 12.0 or later.
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Age Rating
- 12+ Infrequent/Mild Alcohol, Tobacco, or Drug Use or References Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Horror/Fear Themes
- © 2022, Arnold Rauers
- In-App Purchases
- Unlock Card Thief $1.99
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