He’s a dad, and a radish, and he’s back in his biggest adventure yet! After an impromptu “Bring Your Kids To Work Day” goes awry, Dadish sets off to find his missing children. Along the way he’ll wade through swamps, ride rockets, climb a big tree, and even visit outer space! Help reunite Dadish with his missing kids in this charming and challenging platforming adventure.
* Dadish’s biggest adventure yet!
* A challenging retro platformer from the creator of Super Fowlst and Dadish
* 50 rad levels
* Tons of rude and sassy baby radishes to find
* Sometimes you can ride on a giant talking hamburger
* A whole new gang of fast-food themed baddies
* Five new bosses, all of whom have personal problems
* A whole bunch of screechy possums
* The further joys of fatherhood
* Controller support
* A cool soundtrack
* The dialog is funny, I guess?
* I think the graphics are pretty good
* Collectable stars
* Unlockable secrets
* Follow your dreams
Implemented app tracking transparency prompt
Ratings and Reviews
One of my Favorite Mobile Games
I have been playing this game for a good 3 months now, and have yet to find any major problems with it. It is a fun and reasonably difficult platformer, that I would recommend to just about anyone. My recent obsession has been with speed running the game, and I am now a member of the speed running community, which has unlocked a world of new ways to play the game. There are 2 slight issues that I have with the game. Firstly, on my device (IPhone 6s), I experience a bug that happens almost all of the time on the Home Screen, that makes it so that I cannot scroll to the right to click the arrow to visit the next world. I can counter act this by entering the boss fight and then exiting moving the arrow into range, but this has gotten annoying really fast. Lastly, one feature that I really want to be added is an In Game Timer for Fowlst mode. This timer would be separate from the Radish Mode timer, and would greatly help the members of the speed running community have an easier time speed running in Fowlst mode, since as of now we have to retime every single level. Also, if an in game timer is added for Fowlst mode I would also ask that there is a sum of best times, like the one that is there for Radish mode. All in all, my complaints are very minor, and this game deserves so much more praise than it has gotten.
One of the best games out there plus Dadish 3 suggestions
This is obviously a great game too bad I beat it in like two days but it’s still good! This is super funny too with the sinking sand kids and Burgurgular talking about the rapping dog’s hat (I thought he wasn’t evil anymore). Welp, I’m gonna check talk about Dadish 3 suggestions starting with the story being Dadish and the kids going on vacation when they go missing (as usual). The game could have online multiplayer with two people racing through a level. And the level creator that people want so much. The game could also have Momish as a playable character if she ever shows up on vacation. Overall, great game! 6/5
Edit: I found a bug where when you play as Fowlst the arrows aren’t there.
Good, but Buggy
As many of my fellow reviewers, I too have completed the previous Dadish game. I quite enjoyed the level difficulty and witty dialogue, as well as the humorous Possum Mode. At first, this game did not disappoint. With new enemies, new characters as well as returning ones, and some intriguing new game mechanics, the main storyline was a joy to complete.
However, there were a few problems that arose with the new Fowlst Mode. As a fan of that series as well, I was immediately excited. Nonetheless, the first few levels revealed that this feature was not ideal for the game. Dangerous spike pits and enemies insignificant, and the greatest obstacles are pushing boxes, and the walls of the level. As Fowlst moves via a jumping motion, pushing boxes becomes a highly difficult task. The other great problem is side-scrolling that the game relies so heavily on. Although in some locations, this functions normally with the 2nd mode of gameplay, there are certain times that it will soft-lock the game, where you cannot jump in either direction and are essentially glued to the wall.
Overall I do recommend the game, but I wish that the developers would fix these game-breaking issues.
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- Thomas Young
- 86 MB
- Requires iOS 10 or later.
- Requires iPadOS 10 or later.
- iPod touch
- Requires iOS 10 or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Profanity or Crude Humor
- © 2021 Thomas Young
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