Ultimate Football Club Manager 4+
Offline Soccer Manager Game
Games2rk
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
Lead your football club to glory and become the top football manager legend!
Ultimate Football Club Manager is a free offline football sim game with addicting in depth football team gameplay: sign, buy, and train players, hire coaches and staff, upgrade facilities and fully control everything.
As a football manager you manage football chairman expectations and handle all soccer related operations:
- Assembling a dream team: sign and buy superstars to your team.
- Promote youth stars and train them into fulfilling their potential
- Recruit coaches and staff
- Maintain financial control
- Manage club facility upgrades.
- Setting sponsors
- Set ticket prices
- Maintain owner expectations with seasonal goals
- In depth player soccer career stats
- With with football chairman
- Yearly player awards
- Ranked career mode
- PVP Mode: Online Football Manager League
Superstar players or bargains?
Spending the owner's cash or saving money?
Building a squad gradually through youth players or buying your way into a champions squad?
Recruiting external coaches on a yearly basis or patiently teaching your own to build your dynasty?
The choice is yours!
Become a legendary football manager and rule the league.
What’s New
Version 1.6.3
- General Fixes
- UI Improvements
Ratings and Reviews
Very, very fun! A few amendments needed
Hello team,
Great job, app is straightforward, game is SUPER addictive. I have a few ideas that may benefit the game further. As well as some challenges I’ve had along the way.
Challenges and ideas:
So I understand starting at the very bottom but if I choose a premier club (with the real club file download) - I feel as though they shouldn’t have to fight their way out of a whole - establishing quality level starting teams ie
Quality: poor, bad, average, good, elite.
With each - facilities, player quality, coaching staff ovr, starting budget and expectations are much higher as you choose a higher starting level.
I understand in football upsets happen semi-often but c’mon bruv 87 rated going up against an 80 at HOME and losing???? If the roles were reversed my team would’ve been clobbered (as it was while climbing the ranks).
I’d like to also see a meter or a gauge for transfer offered players being targeted for transfer ex: if don’t you accept it he will be happy or if you don’t accept it he will be furious and a locker room distraction. Whereas the current system is a coin flip…. How am I meant to know when to cash in then?
Also I’d like to be able to simulate 1/4, 1/2, 3/4 or a full season rather than go through and click a button - I know that’s quite the negligent request but my work was solid and should hold up. (Watch it all fall apart haha)
Look forward to any follow up -
Cheers!
Developer Response ,
Hi Deltaspaz, thanks so much for such a detailed and positive feedback! We appreciate the time you took to write these suggestions, these are good things to think about. Instead of simulation though, we plan to add more in-game decision making to give much more control and depth during the season, and also to have more morale events.
Top tier game
The game is great. Is it rather difficult to be the greatest without spending money? Definitely. Is it impossible? Not at all. The biggest complaint I can have is the simulation mechanics have fairly consistent upsets where I will be 10+ overall better and still somehow be defeated. Now this has also happened in my favor, but it should not happen at near the rate it does. I also have no understanding of how overall ratings are determined. I will have starters of 97,94,93 overall and 2 backups at 88 and 89 on my attack and my total attack score will be 88. The only other complaint is that there becomes a certain point where no matter how much money I make I’m not going to come close to having enough for the next upgrades and I’m just stuck with 600 million dollars in my bank. Minor tweaks to better make sense would go to making the game perfect, but it’s still Very fun in the current state
Developer Response ,
Hi Barry, thanks so much for the 5-star review! While overall is important, it alone doesn't guarantee wins.
Check out games where you lose to underdogs and review the game states (possession %, shots vs shots on target) to understand what is not working. Browse through the world a bit to see what type of tactics leading teams utilize and what their leading players look like.
5 star developers
I just found out about this game while loading up their basketball version, and had to try it. Basketball and football were both excellent, and baseball was pretty good, so I’m definitely excited for soccer! All 4 seem to have relatively the same software/game system, which may sound lazy but they make plenty of necessary tweaks to make the stats and ratings change for each sport as necessary, so while I haven’t really played with soccer yet I’ve spent more than enough time on the other 3 to trust that their product will be just as great and consistent here!
Kinda surprised they didn’t do a hockey game yet, so maybe that’s next??? Wonder what would be after that…cricket, lacrosse, volleyball, boxing??
But again it’s just the developers do a great job with these games!
Developer Response ,
Hi Bjax121!
Very awesome to read, thanks so much for the great support and kind words!
Hockey is on our to do list :)
Events
App Privacy
The developer, Games2rk, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Identifiers
Data Linked to You
The following data may be collected and linked to your identity:
- User Content
- Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Usage Data
- Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Games 2rk LTD
- Size
- 125 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 12.0 or later.
- iPad
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © Games2rk
- Price
- Free
- In-App Purchases
-
- UFCM Premium $3.99
- Goal Pass VIP $2.99
- Medium Bank Boost $5.99
- Motivate Tokens $0.99
- M Training Points Boost $5.99
- XS Bank Boost $2.99
- Small Bank Boost $3.99
- S Training Points Boost $3.99
- Large Bank Boost $11.99
- XS Training Points Boost $2.99