The Storm gathers, and only true Heroes can stem the Bloon tide. Gather up your cards, choose your favorite Hero, and enter the Arena to claim victory!
From the makers of Bloons TD 6 comes a revolutionary collectible card game featuring the fan-favorite Monkeys and Bloons, rendered and animated in gorgeous 3D. Develop deep strategies, build your collection by crafting awesome cards, and carefully construct decks to help you win PvP and single player games.
Featuring 4 unique Heroes with 3 Hero Abilities each, 130+ cards at launch, and 5 different Arenas to battle on, the tactical combinations are endless!
BALANCE OFFENSE AND DEFENSE
Monkeys can't attack other Monkeys, so you'll need to stock up on both Bloon AND Monkey cards in order to win. Send Bloons swarming at your opponent, fend off opposing Bloon rushes with your Monkeys, and find that perfect balance essential for victory!
USE HERO ABILITIES WISELY
Playing Bloons will power up Hero Abilities that can turn the tide of battle in your favor. Whether it is Quincy with his bow or Gwen with her flamethrower, each Hero has a unique set of potent Hero Abilities. Choose them wisely!
TEST YOURSELF IN SOLO ADVENTURES
Looking for something more relaxing than fur-flying PvP action? Our solo Adventures are crafted single-player experiences that will test your deck building and game management skills to the limit. Try out the Prologue Adventures or support the game by buying the full DLC Adventures.
FULLY CROSS-PLATFORM
Take your collection of Bloons and Monkeys with you wherever you go, as Bloons Card Storm is fully cross-platform - just register your account and your progress stays with you.
BUILD THE BEST DECKS
Build crazy combo behemoths, fun theme decks, or use the latest meta decklists - the choice is yours!
PLAY AGAINST YOUR FRIENDS
Private match support at launch so you can challenge your friends to a game anywhere, anytime! Matchmaking is also fully cross-platform so what are you waiting for?
Download now and join the Card Storm!
Outpop your foes by drawing cards featuring classic Bloons units in this clever spin on the popular tower-defense series.
Remove quick ready
Jeana1215
The gameplay mechanics are good, the cards and heroes are fun. The only problem is quick ready. It is so broken, everyone uses it, it’s horrible to play against. I understand if a MOAB has 1 turn left I should predict the quick ready and hit the MOAB before they can use it, but what am I supposed to do when they stack 2 or 3 quick ready’s on a BFB that’s 3 turns away? What am I supposed to do when they drop a double yellow and quick ready it instantly? How am I supposed to know when in a match my opponent draws their third quick ready out of 40 cards? I know defenders are supposed to be the answer, but they’re so bad, they need a rework. I think defenders should be immune to shrink and other removal cards while they have ammo, that way can still get at least 1 free salvo off like every other monkey and then they can be removed so there’s counter play. I currently see no reason to use elite defender instead of a super monkey. The elite defender does less damage for its cost which I wouldn’t mind if it actually did it’s job at intercepting the quick ready’d double yellows, but people just shrink it when it’s about to defend, so I spent 7 gold on my defender that never even got to attack and got removed by a 5 gold card. I think this game is still pretty good, but please do something about quick ready
The game is supremely interesting and oozes potential
JMario/
Bloons card storm is an incredibly unique card game, and a rather difficult one too (mainly because of how unorthodox it is). I like the monetization of the games, no packs just sweet crafting, which completely reduces the gambling element and allows you to spend exactly what you need to spend which is great, however I wish they didn’t put single player content behind a paywall, just because the game has massive potential to be a single player game and having 3 different encounters is just far too few, I hope in the future I can just spend a boatload of monkey bucks to access them even if they give out lesser rewards, the levels themselves are worth spending. Also the single player games immediately cut off if there is a connection change, I hope this changes in the near future as well. Lastly I am pleased so far with the game and I hope the team fully reaps the opportunity they have to develop the most unique card game in a HOT minute.
It’s a Good Game but there is a lot of Rediculous Enemies
KingBrandoIII
The game is great, there’s no ads and you can customize your own deck. However there is an extreme issue with the enemy’s you face against. The game is entirely RNG, but it seems even more rediculous when the enemy RNG is absurdly coincidental to whats needed to kill you. Take for instance how repeatedly and often your enemy will just so magically have 1-2 pink balloons ready or 2 speed delays, which is always magically the juuuuust right amount to kill you and make you lose. This is not a 1 off thing, it’s very very repeatedly common. And since the game doesn’t really care at all about actual defenses, your just playing an RNG game of who can spam balloons the fastest against the opponent. Sometimes games finish within the first 3 rounds. Most matches there’s hardly a game at all and you are destined to lose as soon as you start. Plus the unbalancing of heros as well, it adds more absurdity where again, it’s just whoever can spam more gallons faster with no regard for defending at all.The game needs some serious balancing. The opponents im suspecting are a lot of bots, since it’s unlikely there are people playing at 4am like myself. But then when you are playing from 11pm-8am, you are going to get the same person repeatedly and repeatedly who will just destroy you and again beat you every single time by some super super magic RNG of having juuuuuust the right starting cards and pacing to end the game within 3 rounds. When you play against the same person twice, just close the app entirely before you confirm the map because it’s a definitive loss. It’s not worth it to even play
3 new cardbacks added.
Version 6.3
The developer, Ninja Kiwi, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Ninja Kiwi Limited
Size
503.8 MB
Category
Strategy
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
Apple Vision Requires visionOS 1.0 or later.
Languages
English and 13 more
English, Danish, French, German, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese, Russian, Spanish, Swedish, Traditional Chinese