Apple Design Award Winner.
What the press said:
“Limbo is as close to perfect at what it does as a game can get.”
10/10 – Destructoid
“The game is a masterpiece.”
5/5 – GiantBomb
“Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius.”
5/5 – The Escapist
“Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored.”
5/5 – Joystiq
Winner of more than 100 awards, including:
Gameinformer’s “Best Downloadable”
Gamespot’s “Best Puzzle Game”
Kotaku’s “The Best Indie Game”
GameReactor’s “Digital Game of the Year”
Spike TV’s “Best Independent Game”
X-Play’s “Best Downloadable Game”
IGN’s “Best Horror Game”
Improvements and minor bug fixes.
Ratings and ReviewsSee All
Limbo is a gripping blend of stark, haunting landscapes, bizarre characters, and unsettling sounds. With clever puzzle design, an intriguing narrative, and an excellent touch-screen control system, it’s as rewarding to play as it is interesting to look at and listen to.
Unravel: Morbid Edition
If you’ve played Unravel, you’ll notice a lot of similarities in Limbo; a cute character in an unknown world, solving puzzles to progress through the beautiful, dream-like landscape. The difference here is that Limbo takes it one step further and let’s you die. Now, I don’t mean die like “oops I messed up and have to go back to try again. I mean like, “caught in a bear trap with blood splattering” die. The thing is... it’s beautiful. It’s not red blood and gore, but you definitely have moments where you say, “oh wow.”
I’ve only been playing for less than two hours, and I’m in love with the game. My ONLY complaint is that the controls feel too touchy. To move, you slightly drag your finger in the direction you want to move. But there are times when you need to get close to harmful items to move them, but you accidentally nudge too much and end up dying. I feel like an option to have a small directional pad in the corner of the screen would be easier. However, this is a minor annoyance rather than a game-breaker.
I hope you enjoy the game as much as I am!
Limbo is a reference in gaming, deservedly!
I felt compelled you write this after seeing the first review of the App Store competing the similarities between “Limbo” and “Unravel”.
That’s clearly a review from a guy who for whatever reason played Unravel first. But let us be clear: Limbo isn’t “pushing Unravel further...” Limbo came out a full SIX years before Unravel!
Which isn’t to say you shouldn’t play either game. They’re both great. And Limbo *continues* to be great after so many others that copied its beautiful and poetic visual style, the waltz of the sweet and the darkly violent elements that will shock you by its beauty, and horrify you through its poetry. Because really, there’s nothing there that’s truly graphically obscene, and there’s more violence in PG movies these days, one might argue. But the violence and dark elements of Limbo are a triumph exactly because it manages to remain poetic and tame enough to have wide appeal , but to also shock and terrify through its poetry; the shadows of what is suggested more creepy and brutal than what one actually clearly sees.
And when you got that beauty and genre defining style in service of a very solid puzzler/platformer and story, you got yourself a treat you cannot miss.
So if you haven’t yet had the pleasure of experiencing Limbo, do yourself a favor and start right now! You’ll be glad you did!
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- Playdead ApS
- 133.4 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Frequent/Intense Cartoon or Fantasy Violence
- © 2021 Playdead
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