The opening levels take 15+ minutes to say “Blue are Defenders, Red are Attackers, and Purple are non-combat supporters.” Some of the status text is obtuse. Saying things like “number of debuffs x target maximum health x 20%”, which just says “Skill deals 20% of the target’s max health for each debuff on the target”. Even though the tutorial flashes the button onscreen, the button to change turn order (so that support skills can be targeted at the correct ally), is not well described, and is the only thing in the tutorial that actually needs to be pointed out. It needs a small demo at the specific time the tutorial states “supports target the unit whose turn is after theirs.” The first set of draws doesn’t tell you it’s an “Endless Redraw” unless you squint through the darkened overlay and read it before entering the draw area. Special draw conditions should always be visible to the player. On top of that the character I wanted from the four starters only appeared in 4 of 100 redraws… the rest had approximately 20+ or so appearances, which tells me there are different rates directly allocated to each character on top of the star category. The starter summons are all very flat and childlike so It’s not a very promising to people who go for the bigger female characters, like Kashino from Azur Lane, Passionlip from Fate Grand Order, etc., if it wasn’t for some of the secondary characters giving the player some hope. Such larger characters are a purchasing goal for many players, which is why games like NIKKE and Azur have such an audience.