Trash Time

Productivity

Free · Designed for iPad

Ever sprinted outside in your slippers because you forgot it was trash day? Yeah… us too.
That’s why we made Trash Time — the world’s simplest (and probably most heroic) garbage and recycling reminder app. Trash Pickup Reminder
Never let the garbage truck sneak up on you again. We’ll give you a friendly nudge so you don’t miss it. Recycling Reminder
Save the planet and your sanity. We’ll remind you when it’s time to roll that green bin to the curb. Simple & Fun
Two timers, a couple of toggles, and some playful animations. That’s it. No clutter, no confusion. Why you’ll love it: * Pre-set schedules (Trash Tuesday! Recycling Thursday!) * Customize days and times if your city does things differently * Funny notifications that make “taking out the trash” slightly less boring * Tiny app, zero fuss, maximum helpfulness So go ahead—take out the trash like a legend. Download Trash Time today and never play “chase the garbage truck” again.

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Fix responsive layout issues on iPhone 15/16 screens Problem: - Snooze and Settings buttons were bouncing/animating to wrong positions for ~5 seconds on smaller screens (iPhone 15/16) - "Next Disposal" text was overlapping with 3D model graphics - Background image showed gray bar at bottom 15% of screen Root causes: 1. Hard-coded frame sizes (300x400) for 3D models didn't adapt to smaller screen heights 2. Broad .animation() modifiers on buttons caused ALL property changes to animate, including layout recalculations from GeometryReader 3. Fixed VStack spacing didn't allow content to compress on smaller screens 4. GeometryReader excluded safe area, leaving background gap Fixes: - Add GlitchOffsetModifier to isolate animation to offset only - Move .animation() from button views to separate overlay affecting only the shadow glow effect - Delay flicker/glitch animations by 0.3s to let layout settle first - Use Spacer(minLength:) instead of fixed spacing for flexible layout - Scale 3D model frame based on screen size (45% height, 80% width) - Add Color.black base layer with .ignoresSafeArea() to fill screen

The developer, Warren Hansen, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    • Seller
      • Warren Hansen
    • Size
      • 250.5 MB
    • Category
      • Productivity
    • Compatibility
      Requires iOS 18.5 or later.
      • iPhone
        Requires iOS 18.5 or later.
      • iPad
        Requires iPadOS 18.5 or later.
      • Mac
        Requires macOS 15.5 or later and a Mac with Apple M1 chip or later.
      • Apple Vision
        Requires visionOS 2.5 or later.
    • Languages
      • English
    • Age Rating
      4+
    • Copyright
      • ©copyright2025