I’m really liking this game so far even given the newer development feeling. Updates are coming out regularly which is awesome, and the updates are actual in-game improvements that honestly improve QOL. Of course, there are some changes/improvements I wouldn’t mind seeing in later releases:Driver route management: I think a route planner like a transportation company has would be hugely beneficial. I’m currently tracking my created driver routes in a spreadsheet with destinations and what they’re set to transport (I love making spreadsheets, but would rather have info in game).Overall driver management: being able to see in the employee list what activity the driver is completing at that moment. Currently, when you ask a driver for a job update, they tell you a timeframe of completion, but not the actual activity.Improved financial view: I know the focus of the game isn’t meant to be only managing finances, and not even break down every financial decision/impact you have (you’re selling drugs..) but maybe a more granular view of the day by day, instead of a 3 day and 7 day view. Of course a day in game is only a minute in real time, but some deeper view would make this aspect a lot more integrated into game decisions.Overall, I’m really enjoying the game and the recent updates have been great improvements to playability. I look forward to future ones!Recommend? Yes
This is an amazing review, thank you! Route planning, deeper driver activity visibility, and a more granular financial view are exactly the kind of QOL we love to build — noted for upcoming updates. If you want to share more ideas (or your spreadsheets), join us on Discord (in-game phone → Arno). Really glad you're enjoying it!