Age of New Worlds
Hex 4X Strategy
$6.99 · Designed for iPad. Not verified for macOS.
Age of New Worlds is a turn-based 4X strategy game built around readable hex maps, deliberate choices, and the steady rise of an empire.
Found your first city, scout the unknown, improve terrain, guide research, build an economy, and decide when diplomacy gives way to war. Every turn asks you to weigh expansion, production, science, defense, and map control.
Features:
- Single-player matches against AI
- Hot-seat play on one device
- Hex map exploration with fog of war
- City growth, production, buildings, workers, and resources
- Research paths that unlock improvements, units, and infrastructure
- Land, naval, siege, modern, and recon unit roles
- Conquest, territorial domination, score, and artifact victory pressure
- Save and load support
This release focuses on the core strategy loop: explore, settle, develop, research, command, and adapt. Online multiplayer systems are in development.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
- Improved multiplayer movement playback so acting players, opponents, and
reconnecting observers preserve the exact server-approved path without
duplicate, inferred, or out-of-order movement effects.
- Improved chained movement and auto-explore animations so intermediate steps
remain visible and renderer cancellation, disposal, and late callbacks no
longer leave ghost movement or visual jumps behind.
- Kept city panels stable while automatic actions continue and kept the camera
focused on attacking units throughout combat playback.
- Unified local and server command rules across movement, city actions,
diplomacy, research, workers, units, artifacts, and resource trades so the
same command produces the same authoritative result in every game mode.
- Made turn economy, combat, automatic movement, timeout handling,
resignations, and match outcomes use the same canonical state transitions.
- Improved save, replay, and running-match snapshot consistency with lossless
state boundaries and stricter validation of authoritative multiplayer data.
- Improved large-map and AI performance with indexed map views, bounded
traversal, and fewer full-map projections during movement, fog, production,
city management, and turn resolution.
- Strengthened fog-of-war handling so multiplayer movement and event details
are projected separately for each recipient and fail closed when visibility
evidence is incomplete.
- Hardened development and release checks with pinned toolchains,
local/server parity fixtures, deterministic performance budgets, mutation
tests, generated-code validation, and critical end-to-end multiplayer
journeys.
- Removed the obsolete Game Jolt release integration from code and
documentation.
The developer, Ernest Wisniewski, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Ernest Wisniewski
- Size
- 157 MB
- Category
- Simulation
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPad
Requires iPadOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- Copyright
- © ernest.dev

