We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Dark Dungeon Survival -Lophis Fate Card Rougelike is a single-player RPG card game.
The game incorporates the popular Roguelike game elements and creates rich unknowns and diversity, ensuring that the game experience is different for each time. In the game world, players need to make choices when encounter emergencies, and defeat the enemies in the adventure combat by establishing card group strategies so as to complete the adventure tour of the roles.
【Independent role story】
There are six different careers of roles with different career skills and exclusive cards. Each role has an independent plot and independent battle ending.
【Different chapters of the plot】
A total of four chapters are included. Maps and the regional guardians of each chapter are randomly generated. Players need to defeat the final boss to clear the stage.
【A Large number of emergencies】
Random emergencies will occur during the game and different decisions need to be made so the entire adventure may be influenced. Currently more than 60 emergencies have been designed in the game.
【Brain-burning card group building】
The card group building in the game adopts the method of DBG, which means players do not have to choose from a big card pool to build their own card group. There will be a set of initial card groups according to different careers. Players can constantly acquire other cards during the game process and gradually perfect the card groups that are suit them.
1. Renewed some of the game's background
2. Added a new character: Monk
3. Added 11 new cards featuring "counterattacks"
4. The damage mechanism is adjusted and optimized
5. Some card effects are adjusted.
6. Bosses difficulties changes
7. Known bugs fixed
Ratings and Reviews
Good game, needs improvement
I enjoy this game and have played it quite a bit reaching the end boss who is quite difficult (but fun trying to reach him!) The problem I am seeing with the game is there needs to be more opportunities to upgrade and delete cards in your deck along the map. Currently, you are at the mercy of the game and just hope you pick up any good cards along the way, with only one or two opportunities to upgrade or delete cards. It would be amazing if we had more control of how we want to build our deck and a choice to improve your deck or take a card. Another thing is the vip treasure unlock should have been part of the game instead of making people pay for it. I feel that it was intended to be played this way to begin with as all the card unlocks you get from your previous playthroughs are in these chests. I wish they could have just made the game say $4.99 with the unlocks and remove the ads? I think most people wont pay the steep $15 price for it but its a shame because the game is so much better with this feature unlocked. If they address the card building issue, this is a 5 star game.
Great game, just one thing!
Spelling, LOTS AND LOTS of spelling mistakes. Things like “shield attack” which is a very important card and you see a lot is spelled “shiled attack”. As well as some cards are worded incredibly strange, like sneak attack and other such cards. They’re written in fragments that by themself make no sense until you’ve used the card a few times, making encountering new cards a scary endevor as it could damage your deck.
I live this game a lot, but it would definitely benefit the crew to get some people who know english in and out to spell check the game. Other than that great mechanics, maybe a little bit more capability to upgrade cards and/or more control of your starting game deck? Thank you for your time, wonderful game.
Great rouge-like, but needs some balance/explanations.
*Warning for people who are reading this: a certain spoiler is being reveled*
I like this game. Like how each character has different mechanics (at least so far with the swordsman and knight). I just had some problems with fighting the first boss with the swordsman. You seemed to me you need to do only one type of strategy to beat the boss (again, at least when I faced the a certain goblin boss). I also did not know how the fog worked. It progressed if you just entered a place. If you left the place, that counts as a day. I did not know that, and the fog progressed. That could of used a little one time note. I would also like to notice the new cards I get more often, but maybe it’s because I did not get far enough. Still I great game.
- Erric Blarry
- 152.3 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Horror/Fear Themes
- © Junmengtiankong Technology Co.,Ltd.
- In-App Purchases
- Valuable price package $0.99
- Holy Pass $1.99
- 60 Soul Pieces $0.99
With Family Sharing set up, up to six family members can use this app.