Missile Command: Recharged is a re-imagining of the beloved classic with fast-paced, arcade action where players must defend their bases by blasting an endless barrage of missiles hailing from the sky. Launch counter-missiles to protect your base and target powerups to gain an edge at critical moments. Missile Command: Recharged will appeal to those that fondly remember playing the original or its many iterations, and a whole new generation of mobile gamers that are looking for fast-paced, pick-up-and play, arcade goodness.
Don’t just target missiles – take aim at all-new powerups to survive longer with defensive measures, silo repair, or a screen-clearing special blast.
New powerup system takes points earned and allows them to be used to upgrade all aspects of gameplay to get an edge and achieve the highest scores.
Shoot for the Clouds:
Compete in global online leaderboards and aim to claim bragging rights as the top missile commander.
Better yourself with each game played and work towards besting the toughest challenges!
Use the new augmented reality feature to project your gameplay to a virtual arcade cabinet and take your missile destruction to new heights!
Various bugs fixes.
Ratings and ReviewsSee All
Just not as good as the original
Same idea just doesn’t translate to touch screen like you would think. I mean how perfect... just tap the screen where you want to shoot. No track ball needed! Except the trackball was only 1/2 of the controls. The other 1/2 was being able to pick which base you were shooting from. As it is now it the game picked which base and it seems to be random. Had an incoming middle and it was right on top of my right base. Tap a shot location to intercept and instead of firing from the right base... I get a shot from the left base that has ZERO chance of getting there in time. Great AI. If you are going to let the game pick which base a shot comes from, at least make it the base that creates the shortest distance between target and closest base. Whatever, deleted minutes after installing. Unfortunately don’t waste your time.
Reboot the Nuke
Like with any reimagined/updated arcade classic, there is a fine line that can be crossed where a new idea goes to far... or not far enough.
MC:RECHARGED is a nice simplistic, vector graphic inspired, reboot of the classic Atari game. Gone is the cumbersome trackball to aim with, just touch and the missiles auto target that location.
It’s actually brilliant game play wise, the new idea of the bunkers rebuilding themselves is great and the missile reload delay, also a nice touch. Meaning, no more limit to your ballistic stockpile... but the down side is once you get fully upgraded (which you can do rather quickly) that’s it. The game has no new missile types to offer or any other unlockables to strive for.
...and that VIRTUAL GAME CABINET feature, um, cool, for a minute.
For the most part, it plays great but there’s no need to purchase the unlimited plays when it’s soo easy to play and get all the upgrades for free. I hope more updates to the game are in store to add more replay value, but for free this game is a literal blast!!
More fun without the trackball!
Great update of the old classic, well worth ponying up for the IAP. Yes, there are significant strategic gameplay differences: unlimited missiles instead of the coin-op’s limited stockpile which forced you to be choosey about firing; no way to pick which specific base of the 3 to fire from; and no levels. But I’m happy without those to get solid touchscreen play. I only wish the action didn’t ramp up quite so fast, I’d like an Easy setting for a slower-paced round. Otherwise it’s lots of nostalgic fun!
- Atari, Interactive
- 91.7 MB
Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- ©2020 Atari Interactive, Inc.
- In-App Purchases
- Infinite Charge $2.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.