ScummVM 9+
Eugene Sandulenko
-
- Free
Screenshots
Description
ScummVM provides a way to play many classic graphical point-and-click adventure games and RPGs.
ScummVM provides a way to play many classic graphical point-and-click adventure games and RPGs. NO GAME DATA FILES ARE INCLUDED; you must supply your own.
You can find more information, demos, and some free-to-download adventure games on our website. See also an up-to-date list here: https://wiki.scummvm.org/index.php/Where_to_get_the_games
Full documentation of ScummVM can be found at
https://docs.scummvm.org/
Please visit our web forum where you can discuss the iOS version.
https://forums.scummvm.org/viewforum.php?f=15
ScummVM is open source software available under the term of the GPL v3.0 license.
The source code is available from https://github.com/scummvm/scummvm.
What’s New
Version 2.8.1
For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
General:
- Fixed GLSL version parsing on some OpenGL ES2 platforms.
- Don't try to use shaders on old OpenGL implementations.
AGI:
- Fixed Space Quest 1 version 1.0X freezing in the skimmer.
- Fixed Mixed-Up Mother Goose message boxes during nursery rhymes.
- Fixed Mixed-Up Mother Goose graphics in Amiga version.
- Fixed Gold Rush clock time at Fast and Fastest speeds.
- Fixed Atari ST version of Manhunter 1 not starting.
- Fixed Tandy CoCo3 version of Leisure Suit Larry 1 not starting.
- Fixed Tandy CoCo3 unofficial ports not starting.
- Fixed Amiga menus in Space Quest 1, Manhunter 1, and Manhunter 2.
- Fixed Graham facing away from the king in King's Quest 1.
- Fixed Alexander getting stuck on the stairs in King's Quest 3.
- Fixed Larry being able to shoplift in Leisure Suit Larry 1.
- Fixed ducks not jumping at the start of Donald Duck's Playground.
- Fixed instant death in fan game "Phil's Quest: The Search for Tolbaga".
- Fixed buttons freezing in fan game "DG: The AGIMouse Adventure".
- Fixed unrecognized words in fan game "V - The Graphical Adventure".
- Added detection for Macintosh version of Mixed-Up Mother Goose.
AGS:
- Updated detection tables.
- Simplified character import from Sierra games for QfG2 AGDI.
- Fixed graphical glitch affecting Unavowed and Heroine's Quest.
- Fixed partial outlines for some letters in Kathy Rain.
- Fixed crash in Alum.
- Added stub to prevent crash at the beginning of Falcon City.
Broken Sword 2:
- Fixed crash when quitting the game while it was paused.
MM:
- Enabled engine, allowing MM1 and Xeen to be compiled.
- Added MT32/LAPC-1 support for Xeen engine.
- Fixed Xeen regression which caused some sound effects to stop abruptly.
mTropolis:
- Fixed crash in Muppet Treasure Island on some platforms.
- Fixed jewel puzzle in Muppet Treasure Island not being randomized.
NANCY:
- Fixed the telephone hints in Secrets Can Kill.
- Fixed the crashing and drawing issues on ARM machines when playing
Message in a Haunted Mansion's maze minigame.
- Fixed the 'M' keyboard key not working in Message in a Haunted Mansion.
- Allowed general keymaps to be shown in the engine Keymaps menu.
- Virtual keyboard now correctly triggers on/off wherever text input is needed.
SCUMM:
- Fix screen corruption (and sometimes even crashes) in Mac Loom and
Indiana Jones and the Last Crusade, most noticeably when using menu
shortcut keys.
- Fix enabling/disabling of Open and Save in Mac Indiana Jones and the Last
Crusade.
TWINE:
- Fix ladder climbing regression.
- Fix scenery zoom issue.
- Fix animation glitches after using the holomap.
Ultima:
- Fix Ultima VIII hidden minimap blocking keyring use.
- Fix Ultima VIII page breaks in books.
- Fix Ultima VIII text centering for plaques.
- Fix Ultima VIII crash on dragging items to screen edge.
- Fix Ultima VIII unexpected jumping on left click.
- Fix Ultima VIII camera during cutscenes for Shrine of the Ancient Ones.
- Fix Ultima VIII invalid placement of items within containers.
- Fix Ultima VIII never-ending lava sounds.
V-Cruise:
- Fixed crash in Reah: Face the Unknown and Schizm: Mysterious Journey
when music is muted.
Ratings and Reviews
90s pc gaming on my ipad…for free!
This is amazing. Took me a little bit to figure it out tho. Manually connected to OneDrive for the cloud. Then took me a little bit to figure out how where to move the game files and then starting it up in Scumm. But i got it. And the first game i loaded was Indiana Jones and the Fate of Atlantis. Awesome! Works great. Next are the og Monkey Island games and a bunch of old Sierra games. Im stoked to waste hours of more time on my ipad.
Overall good, could use a few QOL improvements
It took me a little while to figure out how to add games. The steps of having to first connect a cloud service and then copy the games from its special Dropbox folder (in my case) to local storage was a bit clunky. The quick connect method for Dropbox did not work and while the manual method did, I would have liked an error message explaining the nature of the failure to see if there was anything I could easily have done about it. Internal documentation is scanty. Pinch to bring up the keyboard (to access keys like F5 or period, useful in SCUMM games) was surprisingly not that awkward. Direct mouse simulation (tap to move pointer and tap to click) works well and I hardly notice I'm not playing on PC much of the time.
Love that it finally came to iOS, but just needs one thing
I’ve been a huge fan of ScummVM for years and with my iPad at work it’s nice that some games are available as ports but other games I wanted to play I had to play with PC or emulation devices. This is a huge plus to finally see it here but for some reason I cannot seem to get ScummVM to work with my iPad keyboard and trackpad. It seems to only want to use the onscreen keyboard and tapping the screen for the cursor which is nice but I want to be able to point and click with an actual trackpad. I may have overlooked the settings but can’t seem to find it. If this feature is added this will be the perfect app!
App Privacy
The developer, Eugene Sandulenko, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Eugene Sandulenko
- Size
- 189.2 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 9.0 or later.
- iPad
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Game Controller
- Recommended The developer, Eugene Sandulenko, designed this game to be played with a controller for the best experience.
- Languages
-
English
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- Copyright
- © 2024 ScummVM Team
- Price
- Free
Supports
-
Game Controllers
Play this game with your favorite compatible controller.