How long will you survive in the abyss?
Dive now into the abyss, in an endless quest for survival. You are born as a fragile jellyfish, struggling to maintain a fading light in the darkness of the deep ocean caves.
Explore this mysterious underworld and absorb all the light you find on your way to live a few more seconds. But be aware... As poetic as this place seems to be, bizarre creatures and plants lurk in the obscurity, waiting to take a bite of you!
Survival of the fittest inside nature's most well kept secret, the depths of the ocean.
- Explore a gorgeous and endless underworld full of unknown dangers and strange creatures.
- An unlimited experience where each game is unique. You'll never face the same challenge twice.
- Intuitive controls specially made for touch devices.
- A beautiful dynamic soundtrack reacting to the environment.
- Kutukuura discovery fixed
Ratings and ReviewsSee All
Awesome, but a few things may need fixing
Every once in while I will go to a dead end-which is fine. However, when I try to go back to find a new tunnel, but it will also become a dead end. I may just be unlucky, but this tends to always happen eventually in long games (100+). This usually happens with a certain section where it looks like a rock falling area but you cannot enter it. As well as this, when a way the jellyfish has gone turns into a dead end, the crack at the end can be entered with a small jellyfish. This causes the player to enter a glitchy black void. Furthermore, sea anemones sometimes clip into each other and the deep sea dragon does an unnatural tail flip when it does a 180 degree turn. I don't know if these are things that can be fixed, but I hope they are (by the way, this is intended to be constructive criticism, and I mean no offense). Also, what if there is a fish that can't be seen that swims around slower than a shark. This thing would light up right before it's about to get the jellyfish. What if a tunnel leading away from the abyss-that was so desperately found-turned out to be the mouth of a giant stonefish? Spooky
Amazing in every single way, but...
Ok so, while the game is Amazing from its beautiful visuals, soft calming music, aesthetically enjoyable, i do have one thing that it’s kinda bothering me, and that’s how can only swipe to get to where you wanna get to in the game. Maybe if you had buttons or a small circle like normal FPS games have, i mean don’t get me wrong while i do like the idea of having to swipe to move around, i just don’t find it as simple as having to use buttons or something along those lines to be able to move more easily. Now, i’m not saying to completely remove the swiping mechanic or anything like that, but just add like an alternative. That way if other players are having the same issue, it’ll be easier to just have something like that. Love the game. I would rate it a 10/10 despite the fact that i don’t like the way we move around using the swipe mechanic. But still a very fun and enjoyable experience. Thank you guys. Love the game so much♥️♥️♥️
Developer Response ,
Hi! Thanks for your review and for your feedback.I'm Patrick, the creator of the game. Most of the time, the feedback regarding the controls is due to a bad interpretation of the controls. It's all my fault. The tutorial should be better (hopefully fixed in the next update).Some players make big gestures when they swipe and it's not confortable. To move the jelly, a player should just do very short swipes on the lower part of the screen (thumb recommended), swipes so short they almost look like a simple tap.I have a handicap and my arms and hands are in a big part paralized so I wanted to make a control system really easy and requiring minimum efforts.I've tested other control suggestions many times during development and after but sadly it didn't work. :/Taping everywhere on the screen for instance is very tiring (and hurtful for people like me). The hand also often hides important information.Using a virtual stick lacks timing precision. The jelly swims in pulses. It would be hard to stop or change direction.I usually swipe with my thumb doing very small swipes on the lower part of the screen and never have a problem. It never hurts. I hope these advices will help you with the swipe control system!Best,Patrick
Great, but don’t let the relaxing graphics fool you!
I personally love this game! I got it a few days ago and have been playing it ever since. Honestly, there’s nothing bad I can say about it. But, if you’re looking for a relaxing game, this is not for you. The graphics may seem artistic and calming, but the stress involved in this game is huge. Out of the blue, giant shark teeth can appear and grab you or a carnivorous worm can shoot out of the ground. You find yourself saying, “Oh god! Oh god!” as you’re trying to outrun a huge fish.
Another thing I like about this game is that there aren’t too many ads, just a few. Some games it seems like there’s an ad every ten seconds, so I’m glad this isn’t one of those games. Lastly, the game doesn’t try to push you into buying much. Of course there are items to buy, but the developers don’t shove it in your face.
I love this game and so do my friends! Whoever made this game, thank you! ❤️
- Patrick Ellis
- 223.1 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © Patrick Ellis
- In-App Purchases
- 800 Stars $4.99
- Star Doubler $3.99
- 200 Stars $2.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.