"It is, in my opinion, the perfect mobile game."
- Drew Scanlon
"An insanely fun mashup of roguelike RPG and solitaire."
"A bright, funny, and engaging mix of ideas that's well worth adding to your home screen."
- Pocket Gamer
Solitairica takes RPG combat and challenging rogue-like progression to a fresh new place—the world of solitaire!
Gather your weapons and prepare to battle the armies of Stuck! In the land of Myriodd, all of the hearts have been stolen by the horrible Emperor Stuck, and you are the latest warrior brave enough to try to return them, saving the world from total heartless destruction!
With the guidance of the great Kismet who will teach you the power of solitaire and the four great energies—attack, defense, agility and willpower—to battle your enemies... you could finally be the one to save the realm.
Each player’s journey will be a unique challenge, with a horde of ever-changing enemies and a wide variety of items and spells to explore. Battle your enemies with brute force, or cleverly constructed builds with devastating combos, and defeat the Armies of Stuck!
- Introducing a brand new turn based solitaire combat system.
- Procedural enemies that combine hilarious and dangerous traits for endless variety.
- Heaps of items and scores of spells to combine. Millions of builds to try!
- Challenging and dynamic rogue-like progression.
- Four great energies to master: attack (destroy cards), defense (counter and armor), agility (peeking and quickness) and willpower (healing and the arcane).
- Collect wildstone each journey to upgrade cards and unlock new decks, which change the way you play.
- Deck upgrades include Ace, King and Queen cards which provide powerful boosts during battle.
Support for iPhone XS, XS Max and XL!
Fixed issue where "Health Nut" achievement would not be rewarded
Fixed issue where journey record does not set to zero on first normal win. (unfortunately does not fix retroactively)
Fixed a rare crash on battle victory
Portrait view can now flip orientation
Ratings and Reviews
Slightly frustrating, but beating a deck feels great
I thoroughly enjoy this game. My boyfriend got me into it by streaming his gameplay on PC to me, then I downloaded it myself on mobile. I bought the last couple decks just to have the entire game like he does. That being said...
I’ve gotten past Normal Mode on the Monk, Rogue, Bard, Barbarian, and Sorcerer decks. Each deck took days to complete, and I had to use different spells and items to finish each one. I get why people think that the game is unbeatable; it’s hard, and it actively works against you. However, I’d personally say that this makes me more encouraged to keep trying. One combination of items and spells didn’t work? Try again! See what works and what doesn’t.
I will say this, though, because it is a personal grievance of mine against the game. Some items and spells stay in the marketplace for multiple levels, without me trying to hold them. It’s a 50/50 chance whether this hurts or helps me. I’ve had multiple runs end because my items and spells didn’t randomize in the shop again.
Besides that, I love this game. I play it all the time. 5/5 stars.
Awesome Game! Top Pick!
My experience has been that when you actually pay attention to your surrounding options, plan moves ahead and use powers and energies at the right time you can advance in the game. Personally I like to combine the spell that reveals the second row of cards for each column with the single stab spell to clear the front card. That’s just one strategic approach that’s working very well for me. I can think of 30 or more in the next 5 minutes.
You have to approach every battle differently because each level is unique and some spells work better then others depending on the Monster you are fighting. The gameplay is strategically driven, original and far from heavy RNG. These elements are very well balanced in this game. The only reason anyone would rate this game negatively is because they failed to grasped the actual gameplay of the game.
Hands down one of my favorite games and I’m glad that is practically available for every platform because I did purchased both the IOS and the Steam versions. This is only my take on it and again...my humble opinion. Looking forward for future expansion packs or new versions.
Needs more work
I’m not sure where this “strategically driven” and “far from RNG heavy stuff” is coming from...it’s a solitaire game where the enemy abilities, when they get them, and even the items you can buy are ALL RNG. Turn down the fanboy a bit. Anyway....
I tried to get into this game, but the constant spamming of abilities by the AI coupled with laughably few of my own burned me out quick. I tried various strategies and builds of my own, followed the many guides provided by other players...but I decided hang it up for good when I realized they all pretty much ended the same: “It all comes down to luck of draw and enemy traits.” If the player had access to better items, more abilities that aren’t (usually) weaker carbon copies of base abilities/borderline useless most of the time it might be a different story.
Maybe I just don’t get the same rush as others; after getting screwed by rngesus over and over again, winning because the stars aligned doesn’t make me feel accomplished. Why would it? My skill, planning, and strategy had little to do with it, luck did. No thanks. Passing on this one.
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- Righteous Hammer Games Inc.
- 181.5 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2016 Righteous Hammer Games Inc.
- In-App Purchases
- Primal Champions $0.99
Challenge friends and check leaderboards and achievements.