Near the town of Dead Hawg, past the Grimwood, at the very PEAK of Mount Awful, there stands a crumbling tower of mortar and stone.
Deep within this foul edifice, the blackest necromancer of modern times, Solomon Dark, sits on his horrible throne.
As a near graduate of the Wizarding College, your final exam is to storm Solomon's Keep. Dispatch the dark wizard, loot his evil possessions, unbind his horrific minions, and prove to your teachers once and for all that you're not as stupid as you look.
In Solomon's Keep, you move your wizard with one thumb, and fire magic spells with the other. As you destroy enemies, you earn experience points. Gain enough experience, and you'll gain a level, and can select new skills to help you ascend the tower.
Along the way you'll find gold and magic items. Your helpful teachers are there to explain the ins and outs of wizarding, sell you a few useful items, and even give you a few tips to improve your skills.
Along the way you'll encounter Solomon's skeletons, zombies, imps, and more. You might even encounter an undead king, and Solomon's meticulously reconstructed maggot vomiting skeletal dragon.
You'll have a chance to master 21 skills and wield over 50 magic, rare, and epic weapons.
With random dungeons and monsters, Solomon's Keep offers infinite replayability. It's never the same game twice!
If you're fond of action RPGs, Solomon's Keep will satisfy your black heart.
Modernized to comply with newest operating system policies (no game changes).
Ratings and Reviews
I've had this game since before it was free, and I'm a big fan. However, I would like to point out a major flaw/ something in need of improvement. The only thing that happens to enemies as you go up in difficulty is the enemies get more HP. They essentially become walls of meat at one point where you have to run around them in circles for five minutes (literally) in a constantly repeating pattern (Use magic, bring up Mana, repeat). Most of the time, the high-HP enemies (Typically large fire demons for me) don't pose a challenge because I memorize the attack patterns, so it's more of a bother than a challenge to defeat them. I would rather you make the AI tougher than pile on more and more HP. I would rather feel bested by a cleverly designed AI than aggravated because I can't deal enough damage. Overall, I enjoy this game, but I would like you to think about my suggestion. I have both Solomon's Keep and Boneyard and love them both, and have even donated.
First review that I've WANTED to write and this is my first review... I believe this game is amazing, I also LOVE Solomon's bone yard, the graphics are good. But not good enough to waste battery life which is perfect, this game is a dungeon crawler game.... It will have you addicted for days, you get bored of it after playing with every magic you can, don't act like you've only tried one magic cause you haven't, this game leads you begging for more hoping for more updates if you came out with a game similar to this called Solomon's quest or something that costed 10$ id pay for it legibly, a game that's more like a rpg than a dungeon crawler, Solomon s boneyard is like the nerd version of nazi zombies with a twist all you fps fans don't hate lol I love NZ too. Boneyard is VERY addictive PLEASE CONE OUT WITH UPDATES OR NEW GAMES SIMILAR TO IT!!!!!!! And I think I speak for a lot of the fans out there when I say this.
It was very disappointing that if you die once in hardcore mode, you lose everything. I understand if you can only have 1 life to challenge, but you don’t have to lock the entire save file. I thought if you die once, you still have a chance to save your items. Then you can try again another time. This is a force hard reset. I think it’s very unfair that upon selecting hardcore, it doesn’t mention you losing everything. All it mentions is you can only die once. I spent hours grinding for epic staffs and rings, now it’s all for naught. I don’t suggest trying hardcore mode at all. I hope the developer change this. I would even pay to get those precious items back. They took so long to get, now I have lost complete interest in playing the game. I can’t stress enough how unhappy I felt when my save file has been locked without warnings. Imagine all your hard work just down the drain, over something you can’t control. If I knew hardcore mode lock your save files, I would have never ever came close to it. Locking someone’s save file without warnings is cruel, unfair, and unlawful. How can you do that to your players?
Developer Response ,
Hardcore challenge is like that: 1 life and it's over. We suggest to you to play "normal" difficulty. Like that, you will not lose your cumulated items
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- 33.6 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Frequent/Intense Cartoon or Fantasy Violence Infrequent/Mild Horror/Fear Themes Infrequent/Mild Realistic Violence
- © 2001, 2017 Raptisoft Games
- In-App Purchases
- Get Gold! $0.99
- Cold Magic $0.99
- Bribe Destiny $1.99
- Wizard Skins $0.99
- Pimp My Cabinet $0.99
- Donate a Buck $0.99
- Kill the Ads $3.99
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