Unity Remote 5, allows you to use an iOS device to view and test your game live, right inside the Unity Editor without having to build your project. Unity Remote 5 makes your iOS device act as remote control. It streams touch, MFi gamepad, Siri remote (on Apple TV) accelerometer, gyroscope, webcam and screen orientation events back to Unity Editor. This is useful for rapid development when you don't want to compile and deploy your project to iOS device for each change and prefer to use the Unity Editor Game window instead. Unity Remote is compatible with any Unity version newer than 5.0, but some features require Unity 5.4 or above.
Full documentation is available on https://docs.unity3d.com/Manual/UnityRemote5.html
Added support for MFi gamepads connected to the remote device (requires Unity 5.4)
Added new touch properties such as 3D Touch and Apple Pencil support (requires Unity 5.4)
Added support for Apple TV devices (requires Unity 5.4)
Added support for compass and location data
Ratings and ReviewsSee All
Works well, but some issues
Ignore the people who give this 1 star reviews. This is a great app! NOTE: For those complaining that it doesn’t work, make sure you have iTunes installed. YOU NEED THIS TO CONNECT IPHONES TO WINDOWS AND MAC (and Linux)
It would be nice of Unity Technologies to improve the app some more, but it works. The only reason I left a 4 star review is because there are constant crashes even with a good cord and being able to download game.
If you just made it recover instead of shutting the app off would make it much easier to use. Also maybe download a build onto the app so you can just play it???
I believe I can say that the people developing would like to download a build to test it with other people and so it doesn’t crash. Just saying...
Other than that this app is a miracle and I look forward to Unity updating it to make it more usable. Thank you unity!
Great app for developing
This is a great app for anyone who wants to develop in Unity for iOS. The only problem I have with it so far is that it doesn’t play audio through the remote, but this is a minor problem. It is more fore development of the visuals and controls. If three is a way to play the audio in the app, I haven’t found it yet, I would give it a 5 star rating if they could add it in.
The problem is the engine itself
Always crashing, moving files, saving prefabs, and just plain loading a project is such a hassle for what they want
makes me wonder if unreal would of been better to spend my time and with
With Family Sharing set up, up to six family members can use this app.