Wilmot's Warehouse is a puzzle game about keeping a warehouse running in tip-top shape. You play as Wilmot, a hard working warehouse employee tasked with pushing, sorting and stacking a variety of products. Over time more and more truckloads of these products will arrive, gradually filling up the warehouse. How you arrange them all is entirely up to you - organize by color, type, the Dewey Decimal System, or some wild format that only you understand - it’s all good! Just remember where you put everything, because when the service hatch opens, you'll need to find the things people want quickly, in order to earn the coveted Performance Stars required for all manner of labor-saving upgrades.
- Unique relaxing gameplay.
- 500 possible products to stock.
- All manner of upgrades and perks.
- Sublime electronic music to listen to while you decide whether wellington boots belong in the footwear section, or with the umbrellas.
- Added menu option for "Distant Block Selection".
- Made the home indicator transparent.
- Removed a reference to keyboard controls when using a gamepad.
- Fixed a sound bug caused by rotating.
Ratings and ReviewsSee All
A Fun Concept Poorly Executed
To begin with, the concept is both simple and entertaining. You manage a warehouse where more and more goods are delivered each round and you have to arrange them so you can find them quickly enough when the customers come looking for them. That’s the good part. Now for the bad parts. The controls are horrible. A great deal of the difficulty comes in sliding right past the items back and forth until you are finally close enough to grab them. Then you move the items, but you have to keep going back to pick them up again as you accidentally drop them with the awful interface. Finally, the visuals are very simplistic. The whole game doesn’t look very appealing. It is sufficient to get the job done, but if you’re looking for polish, you’re looking at the wrong game.
Overall, if they fixed the controls, this could be a four star game, but in its current version it really isn’t ready for release yet.
A delightful little game for nerds
It’s basically information architecture: the game, and it’s delightful. Controls are a bit odd at first but they become natural once you play for a bit. I do wish PC-equivalent keyboard controls for the Apple Smart Keyboard were supported though—would be much more relaxing and probably easier to control.
Cute puzzle game that looked to be relaxing and fun when I noticed it on the App Store. It has potential, but that potential is overshadowed entirely by the most frustrating control scheme I’ve ever seen implemented into a game.
Developer: did you play this before you released it? And if so, what made you think the controls were a good idea?
You’ll spend the majority of your time sliding past, back, and past your mark again and again. I completed the tutorial, then quit during the first level in frustration after the 11th attempt to drop my loads in the intended location.
If it ever gets an update to the controls, I’ll give it another shot. But until then, this is a hard pass.
- Finji, LLC
- 75 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Wilmot's Warehouse™ © Hollow Ponds and Richard Hogg. All rights reserved.
With Family Sharing set up, up to six family members can use this app.